Author: soliton
Date: Fri Nov  2 14:19:14 2007
New Revision: 21428

URL: http://svn.gna.org/viewcvs/wesnoth?rev=21428&view=rev
Log:
* comment updates/additions
* small simplifications

Modified:
    trunk/src/server/game.cpp

Modified: trunk/src/server/game.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/server/game.cpp?rev=21428&r1=21427&r2=21428&view=diff
==============================================================================
--- trunk/src/server/game.cpp (original)
+++ trunk/src/server/game.cpp Fri Nov  2 14:19:14 2007
@@ -52,12 +52,13 @@
                int index = 0;
 
                const config::child_list& children = 
cfg.get_children("command");
-               for(config::child_list::const_iterator i = children.begin(); i 
!= children.end(); ++i) {
-
-                       if(observers_can_label() && (*i)->child("label") != 
NULL && (*i)->all_children().size() == 1) {
-                               ;
-                       } else if(observers_can_chat() && (*i)->child("speak") 
!= NULL && (*i)->all_children().size() == 1) {
-                               ;
+               for(config::child_list::const_iterator i = children.begin();
+                       i != children.end(); ++i)
+               {
+                       if ((observers_can_label() && (*i)->child("label") != 
NULL)
+                               || (observers_can_chat() && 
(*i)->child("speak") != NULL)
+                               && (*i)->all_children().size() == 1)
+                       {
                        } else {
                                DBG_GAME << "removing observer's illegal 
command\n";
                                marked.push_back(index - marked.size());
@@ -167,7 +168,7 @@
        }
        //else take the current side
        if (player == owner_ && started_ && !cfg["controller"].empty()) {
-               //if the owner have transfer side to an ai or an human in game
+               //if the owner transfered a side to an ai or a human in game
                //fake a "change_controller" command so other player update 
controller name
                config fake;
                config& change = fake.add_child("change_controller");
@@ -178,7 +179,7 @@
                //send a server message displaying new controller name
                send_data(construct_server_message(cfg["name"] + " takes 
control of side " + side));
 
-               //update level_ so observer who join display the good player 
name
+               //update level_ so observers who join get the new player name
                config::child_itors it = level_.child_range("side");
                it.first += side_num - 1;
                wassert(it.first != it.second);
@@ -189,6 +190,7 @@
                side_controllers_[side_num - 1] = "network";
        sides_[side_num - 1] = player;
        sides_taken_[side_num - 1] = true;
+       // Send the taken side to the host.
        network::queue_data(cfg, owner_);
        return true;
 }
@@ -281,16 +283,19 @@
                return;
        }
        const std::string& newplayer_name = cfg["player"];
+       //find the player that is passed control
        player_map::const_iterator newplayer;
        for (newplayer = player_info_->begin(); newplayer != 
player_info_->end(); newplayer++) {
                if (newplayer->second.name() == newplayer_name) {
                        break;
                }
        }
+       // Is he in this game?
        if (newplayer == player_info_->end() || !is_member(newplayer->first)) {
                network::send_data(construct_server_message("Player/Observer 
not in this game."), sock);
                return;
        }
+       // Check the side number.
        const std::string& side = cfg["side"];
        size_t side_num;
        try {
@@ -305,8 +310,7 @@
                network::send_data(construct_server_message("Not a side 
number."), sock);
                return;
        }
-       const size_t nsides = level_.get_children("side").size();
-       if(side_num > nsides) {
+       if (side_num > level_.get_children("side").size()) {
                network::send_data(construct_server_message("Invalid side 
number."), sock);
                return;
        }
@@ -342,8 +346,7 @@
                config observer_join;
                observer_join.add_child("observer").values["name"] = 
find_player(sock)->name();
                send_data(observer_join, sock);
-
-               
+               // If this player was the host of the game, choose another 
player.
                if (sock == owner_) {
                        host_leave = true;
                        if (!players_.empty()) {
@@ -409,27 +412,26 @@
                + " takes control of side " + side + "."));
 }
 
-bool game::describe_slots()
-{
-       if(description() == NULL)
+bool game::describe_slots() {
+       if (started_ || description_ == NULL)
                return false;
 
        int available_slots = 0;
-       char buf[50];
        int num_sides = level_.get_children("side").size();
        int i = 0;
        for(config::child_list::const_iterator it = 
level_.get_children("side").begin(); it != level_.get_children("side").end(); 
++it, ++i) {
-               if((**it)["allow_player"] == "no" || (**it)["controller"] == 
"null") {
+               if ((**it)["allow_player"] == "no" || (**it)["controller"] == 
"null") {
                        num_sides--;
                } else {
-                       if(!sides_taken_[i])
+                       if (!sides_taken_[i])
                                available_slots++;
                }
        }
+       char buf[50];
        snprintf(buf,sizeof(buf), "%d/%d", available_slots, num_sides);
 
-       if(buf != (*description())["slots"]) {
-               description()->values["slots"] = buf;
+       if (buf != (*description_)["slots"]) {
+               description_->values["slots"] = buf;
                return true;
        } else {
                return false;
@@ -507,12 +509,10 @@
 
        const size_t turn = end_turn_/nsides + 1;
 
-       config* const desc = description();
-       if(desc == NULL) {
+       if (description_ == NULL) {
                return false;
        }
-
-       desc->values["turn"] = describe_turns(int(turn),level()["turns"]);
+       description_->values["turn"] = describe_turns(int(turn), 
level()["turns"]);
 
        return true;
 }


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