Author: shadowmaster
Date: Wed Mar 5 12:21:50 2008
New Revision: 24325
URL: http://svn.gna.org/viewcvs/wesnoth?rev=24325&view=rev
Log:
* Update fortunes
Modified:
trunk/misc/fortunes/wesnoth
Modified: trunk/misc/fortunes/wesnoth
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/misc/fortunes/wesnoth?rev=24325&r1=24324&r2=24325&view=diff
==============================================================================
--- trunk/misc/fortunes/wesnoth (original)
+++ trunk/misc/fortunes/wesnoth Wed Mar 5 12:21:50 2008
@@ -1,3 +1,40 @@
+<zookeeper> interesting bug
+<Shadow_Master> zookeeper: I suppose it's a legacy bug; Wesnoth didn't support
female "variations" of units from the beginning IIRC
+<Shadow_Master> so this piece of code was not updated when females were
"implemented"
+ -- #wesnoth-dev, 2008-03-03
+%
+> ***do*_**s**r__ [EMAIL PROTECTED] has quit ["IIRWIIR, IIRWIIR! IIRWIIR!!!
AAAAAAAAAH!"]
+ -- #wesnoth-dev, whenever this unknown user quits.
+%
+02:06 <Sapient> I found it funny when I was debugging UtBS and noticed Nym was
gender::MALE
+02:07 <Sapient> I wonder if Kaleh ever knew...
+ -- #wesnoth-dev, 2007-12-06
+%
+<Shadow_Master> wesbot: last seen Rhuvaen
+[...]
+<Shadow_Master> Rhonda: request for wesbot: it should answer to that syntax too
+[...]
+<Rhonda> Shadow_Master: I will patch wesbot to allow your last seen syntax if
you find me some polish person to translate the messages into english. :P
+<Shadow_Master> Rhonda: ask Ivanovic or Torangan, I don't now, really :) they
could contact the polish translators
+[...]
+<Rhonda> Shadow_Master: try again
+<Rhonda> your last seen thing :P
+<Shadow_Master> wesbot: last seen Shadow_Master_
+ * wesbot bonks Shadow_Master over the head, try to remember, it's only "seen"
without last...
+<Shadow_Master> ouch
+ * Rhonda giggles.
+<Shadow_Master> Rhonda: thanks anyway
+[...]
+<Shadow_Master> Noyga: fixing my patch
+<Shadow_Master> on the svn server, so if it crashes you know who to
blame
+* wesbot points at Shadow_Master
+<Shadow_Master> wesbot: what the hell?
+<Shadow_Master> wesbot: why do you point at me?
+<wesbot> Shadow_Master: You're to blame. :P
+<Shadow_Master> Rhonda!!!
+ * Rhonda hides.
+ -- #wesnoth-dev, 2007-10-03
+%
<yann> I've launched a build of familiar in the One True OpenEmbedded way -
then I'll be able to provide a build of wesnoth in that way as well
<yann> but building the world does take time :)
<misc> yann: 7 days according to the school book
@@ -5,6 +42,20 @@
<yann> otoh, the tools have evolved at the same time, so that should
counter-balance things a bit :)
<misc> yann: what patch ? you mean the move of the 2 first process out of the
low memory, after a forbidden access to the apple bios ?
#wesnoth-devel, 2005-01-16
+%
+ * Shadow_Master attacks vonhalenbach. Critical hit! vonhalenbach dies.
Shadow_Master gets 10 XP. 60/58 XP reached! Leveling up option: Shadow Master
L6, Shadow Lawyer. Chose: Shadow Lawyer! Shadow_Master turns into a Shadow
Lawyer
+<vonhalenbach> You are a Lawyer?
+<Shadow_Master> actually, no :P
+<esr> AAARRGGHH! Run for your lives!
+<vonhalenbach> good.
+<Shadow_Master> esr: :)
+<esr> I'm married to a lawyer.
+<Shadow_Master> is it good?
+<esr> Except for her brutal work schedule, yes.
+<Shadow_Master> ah
+<Shadow_Master> I thought she'd talk about laws all time you'd be with
her
+<esr> Er, no. I have ways to distract her ;-)
+<Shadow_Master> ah :)
%
Q: What unites Wesnoth developers?
A: 3 hours sleep per night
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