Author: noyga
Date: Mon Mar 10 01:23:03 2008
New Revision: 24463

URL: http://svn.gna.org/viewcvs/wesnoth?rev=24463&view=rev
Log:
Fix #11230: Incorrect instructions in Tutorial Part II

Modified:
    trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg

Modified: trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg?rev=24463&r1=24462&r2=24463&view=diff
==============================================================================
--- trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg (original)
+++ trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg Mon Mar 10 01:23:03 
2008
@@ -529,7 +529,7 @@
                     [/else]
                 [/if]
                 {LABEL (_"RECALL $recall_name1") 11,3}
-                {PRINT (_"Right click on the tile south of you and recall 
$recall_name1")}
+                {PRINT (_"Right click on the tile north-east of you and recall 
$recall_name1")}
             [/then]
             [else]
                 [if]
@@ -545,7 +545,7 @@
                     [/else]
                 [/if]
                 {LABEL (_"Elvish Fighter") 11,3}
-                {PRINT (_"Right click on the tile south of you and recruit an 
Elvish Fighter")}
+                {PRINT (_"Right click on the tile north-east of you and 
recruit an Elvish Fighter")}
             [/else]
         [/if]
     [/event]
@@ -745,7 +745,7 @@
                                 {LABEL (_"Archer #1") 9,4}
                                 {LABEL (_"Archer #2") 9,3}
 # wmlindent: stop ignoring
-                                {PRINT (_"Recruit two Elvish Archers in tiles 
to your west")}
+                                {PRINT (_"Recruit two Elvish Archers in tiles 
to your east")}
                             [/else]
                         [/if]
                     [/else]
@@ -796,12 +796,12 @@
                                         greater_than=0
                                     [/variable]
                                     [then]
-                                        {PRINT (_"Right click on the tile 
south-east of you and recall $recall_name2")}
+                                        {PRINT (_"Right click on the tile east 
of you and recall $recall_name2")}
                                         {LABEL (_"RECALL $recall_name2") 12,3}
                                     [/then]
                                     [else]
                                         {LABEL (_"Elvish Fighter") 12,3}
-                                        {PRINT (_"Right click on the tile 
south-east of you and recruit an Elvish Fighter")}
+                                        {PRINT (_"Right click on the tile east 
of you and recruit an Elvish Fighter")}
                                     [/else]
                                 [/if]
                             [/else]
@@ -844,7 +844,7 @@
                                 [/unit]
                                 {EXPLAIN_STRONG_INTELLIGENT (_"Elindel")}
                                 {LABEL (_"Elvish Fighter") 12,3}
-                                {PRINT (_"Right click on the tile south-east 
of you and recruit an Elvish Fighter")}
+                                {PRINT (_"Right click on the tile east of you 
and recruit an Elvish Fighter")}
                             [/else]
                         [/if]
                     [/else]


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