Author: esr
Date: Sun Mar 23 00:27:54 2008
New Revision: 24997
URL: http://svn.gna.org/viewcvs/wesnoth?rev=24997&view=rev
Log:
Correct and simplify some paths.
Modified:
trunk/src/SConstruct
Modified: trunk/src/SConstruct
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/SConstruct?rev=24997&r1=24996&r2=24997&view=diff
==============================================================================
--- trunk/src/SConstruct (original)
+++ trunk/src/SConstruct Sun Mar 23 00:27:54 2008
@@ -161,7 +161,7 @@
env.Program("wesnoth", wesnoth_sources,
CPPPATH = ['.', 'server', "/usr/include/SDL"],
LIBS = ['wesnoth_core', 'wesnoth'] + commonlibs,
- LIBPATH = [".", "src", "/lib", "/usr/lib"])
+ LIBPATH = [".", "/lib", "/usr/lib"])
wesnoth_editor_sources = [
"editor/editor.cpp",
@@ -176,9 +176,9 @@
"gamestatus_editor.cpp",
]
env.Program("wesnoth_editor", wesnoth_editor_sources,
- CPPPATH = ['.', 'server', "/usr/include/SDL"],
+ CPPPATH = ['.', "/usr/include/SDL"],
LIBS = ['wesnoth_core', 'wesnoth'] + commonlibs,
- LIBPATH = [".", "src", "/lib", "/usr/lib"])
+ LIBPATH = [".", "/lib", "/usr/lib"])
campaignd_sources = [
"campaign_server/campaign_server.cpp",
@@ -188,7 +188,7 @@
env.Program("campaignd", campaignd_sources,
CPPPATH = ['.', 'server', "/usr/include/SDL"],
LIBS = ['wesnoth_core', 'wesnoth'] + commonlibs,
- LIBPATH = [".", "src", "/lib", "/usr/lib"])
+ LIBPATH = [".", "/lib", "/usr/lib"])
wesnothd_sources = [
"server/game.cpp",
@@ -203,7 +203,7 @@
env.Program("wesnothd", wesnothd_sources,
CPPPATH = ['.', 'server', "/usr/include/SDL"],
LIBS = ['wesnoth_core'] + commonlibs,
- LIBPATH = [".", "src", "/lib", "/usr/lib"])
+ LIBPATH = [".", "/lib", "/usr/lib"])
# FIXME: Include this in gameconfig.cpp when we switch over to scons.
# Because of the content check, scons will do the right thing.
@@ -222,3 +222,6 @@
'etags -l c++ $SOURCES')
env.Clean(all, 'TAGS')
+# Local variables:
+# mode: python
+# end:
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