Author: zookeeper
Date: Sat Apr  5 21:42:44 2008
New Revision: 25594

URL: http://svn.gna.org/viewcvs/wesnoth?rev=25594&view=rev
Log:
Fixed brokenness.

Modified:
    
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg

Modified: 
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg?rev=25594&r1=25593&r2=25594&view=diff
==============================================================================
--- 
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
 (original)
+++ 
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
 Sat Apr  5 21:42:44 2008
@@ -108,7 +108,7 @@
     [/event]
 
     # Generate a random number of guards between 0 and 2 around X,Y
-#define RANDOM_GUARDS TYPE ID_STRING NAME_STRING SIDE X Y
+#define RANDOM_GUARDS TYPE NAME_STRING SIDE X Y
     {VARIABLE_OP number_of_guards random 0..2}
 
     {REPEAT $number_of_guards (
@@ -137,7 +137,6 @@
         [/move_unit_fake]
 
         [unit]
-            description={ID_STRING}
             user_description={NAME_STRING}     # wmllint: ignore
             type={TYPE}
             side={SIDE}


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