Author: zookeeper
Date: Sat Apr 5 21:42:44 2008
New Revision: 25594
URL: http://svn.gna.org/viewcvs/wesnoth?rev=25594&view=rev
Log:
Fixed brokenness.
Modified:
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
Modified:
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg?rev=25594&r1=25593&r2=25594&view=diff
==============================================================================
---
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
(original)
+++
branches/1.4/data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg
Sat Apr 5 21:42:44 2008
@@ -108,7 +108,7 @@
[/event]
# Generate a random number of guards between 0 and 2 around X,Y
-#define RANDOM_GUARDS TYPE ID_STRING NAME_STRING SIDE X Y
+#define RANDOM_GUARDS TYPE NAME_STRING SIDE X Y
{VARIABLE_OP number_of_guards random 0..2}
{REPEAT $number_of_guards (
@@ -137,7 +137,6 @@
[/move_unit_fake]
[unit]
- description={ID_STRING}
user_description={NAME_STRING} # wmllint: ignore
type={TYPE}
side={SIDE}
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