Author: zookeeper
Date: Mon Apr 7 13:59:20 2008
New Revision: 25649
URL: http://svn.gna.org/viewcvs/wesnoth?rev=25649&view=rev
Log:
Gave a more clear visual indication of where the gate will appear and fixed a
bug with the side of the starting guardsmen.
Modified:
trunk/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg
Modified: trunk/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg?rev=25649&r1=25648&r2=25649&view=diff
==============================================================================
--- trunk/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg
(original)
+++ trunk/data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg Mon
Apr 7 13:59:20 2008
@@ -176,13 +176,13 @@
message= _ "Unconditional."
[/message]
- {GENERIC_UNIT 3 "Dwarvish Guardsman" 10 13}
- {GENERIC_UNIT 3 "Dwarvish Guardsman" 14 15}
- {GENERIC_UNIT 3 "Dwarvish Guardsman" 12 12}
- {GENERIC_UNIT 3 "Dwarvish Guardsman" 14 13}
+ {GENERIC_UNIT 1 "Dwarvish Guardsman" 10 13}
+ {GENERIC_UNIT 1 "Dwarvish Guardsman" 14 15}
+ {GENERIC_UNIT 1 "Dwarvish Guardsman" 12 11}
+ {GENERIC_UNIT 1 "Dwarvish Guardsman" 15 13}
#ifdef EASY
- {GENERIC_UNIT 3 "Dwarvish Guardsman" 12 14}
+ {GENERIC_UNIT 1 "Dwarvish Guardsman" 12 14}
#endif
[unit]
x,y=22,11
@@ -270,6 +270,64 @@
x,y=23,24
image=scenery/rune2.png
[/item]
+
+ [scroll_to]
+ x,y=13,13
+ [/scroll_to]
+
+ {REPEAT 3 (
+ [removeitem]
+ x,y=12,12
+ [/removeitem]
+ [removeitem]
+ x,y=13,13
+ [/removeitem]
+ [removeitem]
+ x,y=14,13
+ [/removeitem]
+
+ [terrain]
+ x=12,13,14
+ y=12,13,13
+ terrain=Xu
+ [/terrain]
+
+ [redraw][/redraw]
+
+ [delay]
+ time=200
+ [/delay]
+
+ [terrain]
+ x=12,14
+ y=12,13
+ terrain=Uu
+ [/terrain]
+ [terrain]
+ x=13
+ y=13
+ terrain=Rp
+ [/terrain]
+
+ [item]
+ x,y=12,12
+ image=scenery/rubble.png
+ [/item]
+ [item]
+ x,y=13,13
+ image=scenery/rubble.png
+ [/item]
+ [item]
+ x,y=14,13
+ image=scenery/rubble.png
+ [/item]
+
+ [redraw][/redraw]
+
+ [delay]
+ time=200
+ [/delay]
+ )}
[/event]
# We reach the northern side entrance
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