Author: shadowmaster
Date: Tue Apr  8 17:06:09 2008
New Revision: 25684

URL: http://svn.gna.org/viewcvs/wesnoth?rev=25684&view=rev
Log:
* Update changelog, corrected some grammatical inconsistencies at the top 
entries

Modified:
    trunk/changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=25684&r1=25683&r2=25684&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Apr  8 17:06:09 2008
@@ -15,9 +15,9 @@
  * graphics:
    * Fixed broken TC on transport-galleon and drake walking corpse graphics
    * New portraits: Elvish Sorceress
-   * add a little shadow on the bar of the loading screen
+   * added a light shadow on the bar of the loading screen
    * new dungeon wall terrain
-   * a new city-themed village variation
+   * new city-themed village variation
    * added a new experimental gui engine available when starting with
      --new-widgets. The engine doesn't do much yet.
  * user interface:
@@ -36,6 +36,8 @@
      directly trigger an update when toggled off.
    * add-ons can now make their custom terrains available in the editor
    * Draw base terrain under an overlay when ALT is pressed
+   * Implemented adjustable lighting levels (time of day)
+     (debian bug #458305 / gna bug #11408)
  * game engine
    * Implemented lazy loading for unit_types
  * multiplayer:


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