Author: shadowmaster
Date: Tue Apr 8 17:06:09 2008
New Revision: 25684
URL: http://svn.gna.org/viewcvs/wesnoth?rev=25684&view=rev
Log:
* Update changelog, corrected some grammatical inconsistencies at the top
entries
Modified:
trunk/changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=25684&r1=25683&r2=25684&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Apr 8 17:06:09 2008
@@ -15,9 +15,9 @@
* graphics:
* Fixed broken TC on transport-galleon and drake walking corpse graphics
* New portraits: Elvish Sorceress
- * add a little shadow on the bar of the loading screen
+ * added a light shadow on the bar of the loading screen
* new dungeon wall terrain
- * a new city-themed village variation
+ * new city-themed village variation
* added a new experimental gui engine available when starting with
--new-widgets. The engine doesn't do much yet.
* user interface:
@@ -36,6 +36,8 @@
directly trigger an update when toggled off.
* add-ons can now make their custom terrains available in the editor
* Draw base terrain under an overlay when ALT is pressed
+ * Implemented adjustable lighting levels (time of day)
+ (debian bug #458305 / gna bug #11408)
* game engine
* Implemented lazy loading for unit_types
* multiplayer:
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