Author: soliton
Date: Sat Apr 26 15:52:35 2008
New Revision: 26133

URL: http://svn.gna.org/viewcvs/wesnoth?rev=26133&view=rev
Log:
* remove the deprecated macros scheduled for removal

Modified:
    trunk/data/core/macros/deprecated-utils.cfg

Modified: trunk/data/core/macros/deprecated-utils.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/deprecated-utils.cfg?rev=26133&r1=26132&r2=26133&view=diff
==============================================================================
--- trunk/data/core/macros/deprecated-utils.cfg (original)
+++ trunk/data/core/macros/deprecated-utils.cfg Sat Apr 26 15:52:35 2008
@@ -12,34 +12,3 @@
     [/deprecated_message]
 #enddef
 
-#define UNIT TYPE ID_STRING NAME_STRING SIDE X Y
-    # Create a unit with the Loyal trait.
-    #
-    # Example:
-    #! {UNIT (Elvish Fighter) (Myname) ( _ "Myname") 1 1 1}
-    #
-    [unit]
-        type={TYPE}
-        id={ID_STRING}
-        name={NAME_STRING}
-        side={SIDE}
-        x={X}
-        y={Y}
-        [modifications]
-            {TRAIT_LOYAL}
-        [/modifications]
-    [/unit]
-    {DEPRECATE "UNIT" 1.4}
-#enddef
-
-#define SET_IMAGE X Y IMAGE
-    # Places an image at a given tile, shrinking it to fit the tile
-    #
-    # For example, let's put a tent on tile 14,5
-    #! {SET_IMAGE 14 5 "terrain/tent.png"}
-    [item]
-        x,y={X},{Y}
-        image={IMAGE}
-    [/item]
-    {DEPRECATE "SET_IMAGE" 1.4}
-#enddef


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