Author: soliton
Date: Sat Apr 26 15:52:35 2008
New Revision: 26133
URL: http://svn.gna.org/viewcvs/wesnoth?rev=26133&view=rev
Log:
* remove the deprecated macros scheduled for removal
Modified:
trunk/data/core/macros/deprecated-utils.cfg
Modified: trunk/data/core/macros/deprecated-utils.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/deprecated-utils.cfg?rev=26133&r1=26132&r2=26133&view=diff
==============================================================================
--- trunk/data/core/macros/deprecated-utils.cfg (original)
+++ trunk/data/core/macros/deprecated-utils.cfg Sat Apr 26 15:52:35 2008
@@ -12,34 +12,3 @@
[/deprecated_message]
#enddef
-#define UNIT TYPE ID_STRING NAME_STRING SIDE X Y
- # Create a unit with the Loyal trait.
- #
- # Example:
- #! {UNIT (Elvish Fighter) (Myname) ( _ "Myname") 1 1 1}
- #
- [unit]
- type={TYPE}
- id={ID_STRING}
- name={NAME_STRING}
- side={SIDE}
- x={X}
- y={Y}
- [modifications]
- {TRAIT_LOYAL}
- [/modifications]
- [/unit]
- {DEPRECATE "UNIT" 1.4}
-#enddef
-
-#define SET_IMAGE X Y IMAGE
- # Places an image at a given tile, shrinking it to fit the tile
- #
- # For example, let's put a tent on tile 14,5
- #! {SET_IMAGE 14 5 "terrain/tent.png"}
- [item]
- x,y={X},{Y}
- image={IMAGE}
- [/item]
- {DEPRECATE "SET_IMAGE" 1.4}
-#enddef
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