Author: mog
Date: Mon Apr 28 19:07:38 2008
New Revision: 26214
URL: http://svn.gna.org/viewcvs/wesnoth?rev=26214&view=rev
Log:
Fix blending of base and overlay terrains in the minimap.
Modified:
trunk/src/minimap.cpp
Modified: trunk/src/minimap.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/minimap.cpp?rev=26214&r1=26213&r2=26214&view=diff
==============================================================================
--- trunk/src/minimap.cpp (original)
+++ trunk/src/minimap.cpp Mon Apr 28 19:07:38 2008
@@ -98,9 +98,9 @@
r.x = 0;
r.y = 0;
SDL_BlitSurface(tile,
NULL, combined, &r);
- r.x = (tile->w -
overlay->w)/2;
- r.y = (tile->h -
overlay->h)/2;
-
SDL_BlitSurface(overlay, NULL, combined, &r);
+ r.x = maximum(0,
(tile->w - overlay->w)/2);
+ r.y = maximum(0,
(tile->h - overlay->h)/2);
+ blit_surface(overlay,
NULL, combined, &r);
tile = combined;
}
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