Author: mog
Date: Wed May 21 10:12:49 2008
New Revision: 26745
URL: http://svn.gna.org/viewcvs/wesnoth?rev=26745&view=rev
Log:
Fix wrong terrain string in UtBS.
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg?rev=26745&r1=26744&r2=26745&view=diff
==============================================================================
---
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg
(original)
+++
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg
Wed May 21 10:12:49 2008
@@ -17,14 +17,14 @@
name=start
# There is a number of houses inside the oasis and even more tents by the
necromancers fort, we need to make sure
- # that these are ignored. To do this we store coordinates
([store_locations]) of all desert villages (Dd^Vt) that
+ # that these are ignored. To do this we store coordinates
([store_locations]) of all desert villages (Dd^Vdt) that
# are not ([not]) within rectangle defined by points 40,1 60,12 (x=40-60,
y=1-12) or ([or]) rectangle defined by 22,24 43,34 .
# First rectangle includes all villages near necromancer, the second
covers whole oasis. These coordinates are stored to
# array called outer_villages (variable=outer_villages).
[store_locations]
variable=outer_villages
- terrain=Dd^Vt
+ terrain=Dd^Vdt
[not]
x=40-60
y=1-12
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