Author: mog
Date: Wed May 21 10:12:49 2008
New Revision: 26745

URL: http://svn.gna.org/viewcvs/wesnoth?rev=26745&view=rev
Log:
Fix wrong terrain string in UtBS.

Modified:
    
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg?rev=26745&r1=26744&r2=26745&view=diff
==============================================================================
--- 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg 
(original)
+++ 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/outer_villages.cfg 
Wed May 21 10:12:49 2008
@@ -17,14 +17,14 @@
     name=start
 
     # There is a number of houses inside the oasis and even more tents by the 
necromancers fort, we need to make sure
-    # that these are ignored. To do this we store coordinates 
([store_locations]) of all desert villages (Dd^Vt) that
+    # that these are ignored. To do this we store coordinates 
([store_locations]) of all desert villages (Dd^Vdt) that
     # are not ([not]) within rectangle defined by points 40,1 60,12 (x=40-60, 
y=1-12) or ([or]) rectangle defined by 22,24 43,34 .
     # First rectangle includes all villages near necromancer, the second 
covers whole oasis. These coordinates are stored to
     # array called outer_villages (variable=outer_villages).
 
     [store_locations]
         variable=outer_villages
-        terrain=Dd^Vt
+        terrain=Dd^Vdt
         [not]
             x=40-60
             y=1-12


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