Author: mordante
Date: Thu May 22 18:32:19 2008
New Revision: 26776

URL: http://svn.gna.org/viewcvs/wesnoth?rev=26776&view=rev
Log:
Update doxygen comment style.

Modified:
    trunk/src/unit_frame.cpp
    trunk/src/unit_frame.hpp

Modified: trunk/src/unit_frame.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_frame.cpp?rev=26776&r1=26775&r2=26776&view=diff
==============================================================================
--- trunk/src/unit_frame.cpp (original)
+++ trunk/src/unit_frame.cpp Thu May 22 18:32:19 2008
@@ -12,8 +12,7 @@
    See the COPYING file for more details.
 */
 
-//! @file unit_frame.cpp
-//!
+/** @file unit_frame.cpp */
 
 #include "global.hpp"
 #include "sound.hpp"
@@ -430,8 +429,10 @@
 
        surface image;
        if(!image_loc.is_void() && image_loc.get_filename() != "") { // invalid 
diag image, or not diagonal
-               //! TODO cache handling: here we will use the image again soon
-               // we should cache it here and release it (if needed) after 
redrawn
+               /**
+                * @todo cache handling: here we will use the image again soon 
we
+                * should cache it here and release it (if needed) after redrawn
+                */
                image=image::get_image(image_loc,
                                image::SCALED_TO_ZOOM,
                                false
@@ -440,14 +441,15 @@
        const int x = static_cast<int>(tmp_offset * xdst + (1.0-tmp_offset) * 
xsrc)+current_data.x;
        const int y = static_cast<int>(tmp_offset * ydst + (1.0-tmp_offset) * 
ysrc)+current_data.y;
        if (image != NULL) {
-               //! optimization for most common case
-              if(x==xsrc && y == ysrc && 
-                              image->w  == 
game_display::get_singleton()->hex_size() &&
-                              image->h  == 
game_display::get_singleton()->hex_size()) {
-                      game_display::get_singleton()->invalidate(src);
-              } else {
-                      
game_display::get_singleton()->invalidate_zone(x,y,x+image->w,y+image->h);
-              }
+               // optimization for most common case
+               if(x==xsrc && y == ysrc && 
+                               image->w  == 
game_display::get_singleton()->hex_size() &&
+                               image->h  == 
game_display::get_singleton()->hex_size()) {
+
+                       game_display::get_singleton()->invalidate(src);
+               } else {
+                       
game_display::get_singleton()->invalidate_zone(x,y,x+image->w,y+image->h);
+               }
 
        }
 }
@@ -456,14 +458,15 @@
 
 const frame_parameters unit_frame::merge_parameters(int current_time,const 
frame_parameters & animation_val,const frame_parameters & engine_val, bool 
primary) const
 {
-       /*! this function merges the value provided by
+       /** 
+        * this function merges the value provided by
         *  * the frame
         *  * the engine (poison, flying unit...)
         *  * the animation as a whole
         *  there is no absolute rule for merging, so creativity is the rule
         *  if a value is never provided by the engine, assert. (this way if it 
becomes used, people will easily find the right place to look)
         *  
-        *  */
+        */
        frame_parameters result;
        const frame_parameters & current_val = 
builder_.parameters(current_time);
        assert(engine_val.image.is_void() || engine_val.image.get_filename() == 
"");

Modified: trunk/src/unit_frame.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_frame.hpp?rev=26776&r1=26775&r2=26776&view=diff
==============================================================================
--- trunk/src/unit_frame.hpp (original)
+++ trunk/src/unit_frame.hpp Thu May 22 18:32:19 2008
@@ -12,8 +12,10 @@
    See the COPYING file for more details.
 */
 
-//! @file unit_frame.hpp
-//! Frame for unit's animation sequence.
+/**
+ *  @file unit_frame.hpp
+ *  Frame for unit's animation sequence.
+ */
 
 #ifndef UNIT_FRAME_H_INCLUDED
 #define UNIT_FRAME_H_INCLUDED
@@ -29,7 +31,6 @@
 #include <string>
 #include <vector>
 
-//
 class progressive_string {
        public:
                progressive_string(const std::string& data = "",int duration = 
0);
@@ -62,7 +63,7 @@
 // This hack prevents MSVC++ 6 to issue several warnings
 #ifndef UNIT_FRAME_H_PART2
 #define UNIT_FRAME_H_PART2
-//! All parameters from a frame at a given instant
+/** All parameters from a frame at a given instant */
 class frame_parameters{
        public:
        frame_parameters():
@@ -103,10 +104,13 @@
        int x;
        int y;
 } ;
-//! keep most parameters in a separate class to simplify handling of large 
number of parameters
+/**
+ * keep most parameters in a separate class to simplify handling of large
+ * number of parameters
+ */
 class frame_builder {
        public:
-               //! initial constructor
+               /** initial constructor */
                frame_builder():
                image_(image::locator()),
                image_diagonal_(image::locator()),
@@ -127,7 +131,7 @@
                y_("")
        {};
                frame_builder(const config& cfg,const std::string &frame_string 
= "");
-               //! allow easy chained modifications will raised assert if used 
after initialization
+               /** allow easy chained modifications will raised assert if used 
after initialization */
                frame_builder & image(const image::locator image ,const 
std::string & image_mod="");
                frame_builder & image_diagonal(const image::locator 
image_diagonal,const std::string & image_mod="");
                frame_builder & sound(const std::string& sound);
@@ -140,7 +144,7 @@
                frame_builder & submerge(const std::string& submerge);
                frame_builder & x(const std::string& x);
                frame_builder & y(const std::string& y);
-               //! getters for the different parameters
+               /** getters for the different parameters */
                const frame_parameters parameters(int current_time) const ;
 
                int duration() const{ return duration_;};
@@ -167,7 +171,8 @@
                progressive_int y_;
 
 };
-//! Describe a unit's animation sequence.
+
+/** Describe a unit's animation sequence. */
 class unit_frame {
        public:
                // Constructors


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