Author: shadowmaster
Date: Sat May 24 03:06:27 2008
New Revision: 26814

URL: http://svn.gna.org/viewcvs/wesnoth?rev=26814&view=rev
Log:
* Update fortunes

Modified:
    trunk/misc/fortunes/wesnoth

Modified: trunk/misc/fortunes/wesnoth
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/misc/fortunes/wesnoth?rev=26814&r1=26813&r2=26814&view=diff
==============================================================================
--- trunk/misc/fortunes/wesnoth (original)
+++ trunk/misc/fortunes/wesnoth Sat May 24 03:06:27 2008
@@ -148,3 +148,22 @@
 00:38 <JarisSeagull> Ivanovic> n8 =)
   -- #wesnoth-dev, 2008-03-06
 %
+01:06 <Shadow_Master> uhm... you can tell me who is the expert on saved games 
here
+01:10 <Sirp> usually it's not so much a matter of an 'expert'. Just a capable 
programmer who is willing to step up to the plate and dive into the code and 
work out what is going on.
+01:10 <Sirp> you are welcome to try to go for it yourself. :)
+01:10 <Shadow_Master> I have put my head into the most smelly places of 
wesnoth trying to get the bug's cause
+01:10 <Shadow_Master> and I haven't succeeded.
+[...]
+01:27 <Shadow_Master> yipee! I FIXED IT!!!!
+  -- #wesnoth-dev, 2008-05-08
+%
+Dret: I want to expose a strange situation that take effect using teleport 
feature.
+<Insert Long Post Describing Problem>
+Sapient: sounds like a bug
+Dret: Do You suggest me to send a report to code developers...??
+Sapient: yes, those silly "developer" people probably want to know about it ;)
+Shadow Master: Huh? Hmm...
+%
+A 'save the wings' movement? :P
+  -- cycholka, on why Desert Elves should not have winged shydes.
+%


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