Author: mordante
Date: Sat May 24 19:07:34 2008
New Revision: 26835
URL: http://svn.gna.org/viewcvs/wesnoth?rev=26835&view=rev
Log:
Tab to spaces and making proper strings in comment.
Modified:
trunk/src/terrain_translation.cpp
Modified: trunk/src/terrain_translation.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/terrain_translation.cpp?rev=26835&r1=26834&r2=26835&view=diff
==============================================================================
--- trunk/src/terrain_translation.cpp (original)
+++ trunk/src/terrain_translation.cpp Sat May 24 19:07:34 2008
@@ -39,40 +39,41 @@
/**
* Get the mask for a single layer.
*
- * @param terrain 1 layer of a terrain, might have a wildcard
- *
- * @return mask for that layer
+ * @param terrain 1 layer of a terrain, might have a wildcard.
+ *
+ * @return Mask for that layer.
*/
static t_layer get_layer_mask_(t_layer terrain); //inlined
/**
* Gets a mask for a terrain, this mask is used for wildcard matching.
*
- * @param terrain the terrain which might have a wildcard
- *
- * @return the mask for this terrain
+ * @param terrain The terrain which might have a wildcard.
+ *
+ * @return The mask for this terrain.
*/
static t_terrain get_mask_(const t_terrain& terrain);
/**
* Converts a string to a layer.
*
- * @param str the terrain string to convert, but needs to be
sanitized
- * so no spaces and only the
terrain to convert
- *
- * @return the converted layer
+ * @param str The terrain string to convert, but needs to be
+ * sanitized so no spaces and only the terrain to
convert.
+ *
+ * @return The converted layer.
*/
static t_layer string_to_layer_(const std::string& str);
/**
* Converts a terrain string to a number.
- * @param str the terrain string with an
optional number
- * @param start_position returns the start_position, the caller
should set it on -1
- * and it's only changed
it there is a starting position found
- * @param filler if the terrain has only 1 layer
then the filler will be used
- * as the second
layer.
- *
- * @return the terrain code found
in the string if no
+ * @param str The terrain string with an optional number.
+ * @param start_position Returns the start_position, the caller
should
+ * set it on -1 and it's only changed it there
is
+ * a starting position found.
+ * @param filler If the terrain has only 1 layer then the
filler
+ * will be used as the second layer.
+ *
+ * @return The terrain code found in the string if no
* valid terrain is found VOID will be
returned.
*/
static t_terrain string_to_number_(std::string str, int&
start_position, const t_layer filler);
@@ -81,13 +82,15 @@
/**
* Converts a terrain number to a string
*
- * @param terrain the terrain number to
convert
- * @param start_position the starting position, if
smaller than 0 it's
- * ignored
else it's written
- * @param min_size padds the results with
spaces if required,
- * until
the result has a length of min_size.
- * @return the converted
string, if no starting position
- * given
it's padded to 4 chars else padded to 7 chars
+ * @param terrain The terrain number to convert.
+ * @param start_position The starting position, if smaller than 0
+ * it's ignored else it's written.
+ * @param min_size Padds the results with spaces if
required,
+ * until the result has a length of
min_size.
+ *
+ * @return The converted string, if no starting
+ * position given it's padded to 4 chars
else
+ * padded to 7 chars.
*/
static std::string number_to_string_(t_terrain terrain, const int
start_position, const size_t min_size);
static std::string number_to_string_(t_terrain terrain, const int
start_position = -1);
@@ -96,9 +99,9 @@
* Converts a terrain string to a number for the builder.
* The translation rules differ from the normal conversion rules
*
- * @param str the terrain string
- *
- * @return number for the builder map
+ * @param str The terrain string.
+ *
+ * @return Number for the builder map.
*/
static t_terrain string_to_builder_number_(std::string str);
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