Author: zookeeper
Date: Mon Jun  9 11:43:56 2008
New Revision: 27060

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27060&view=rev
Log:
Fixed a bug which caused Alanin to disappear if you first took him to the 
castle and then defeated the enemy leader.

Modified:
    
branches/1.4/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg

Modified: 
branches/1.4/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg?rev=27060&r1=27059&r2=27060&view=diff
==============================================================================
--- 
branches/1.4/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg 
(original)
+++ 
branches/1.4/data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg 
Mon Jun  9 11:43:56 2008
@@ -513,6 +513,28 @@
 
     [event]
         name=die
+
+        [filter]
+            description=Glildur
+        [/filter]
+
+        [if]
+            [variable]
+                name=havestone
+                equals=yes
+            [/variable]
+
+            [then]
+                [unstore_unit]
+                    variable=changealanin
+                    find_vacant=yes
+                [/unstore_unit]
+            [/then]
+        [/if]
+    [/event]
+
+    [event]
+        name=die
         [filter]
             side=1
             type=Caravan


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