Author: sapient
Date: Tue Jun 10 11:27:03 2008
New Revision: 27081

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27081&view=rev
Log:
print location for duplicate ID debug message

Modified:
    trunk/src/unit_map.cpp

Modified: trunk/src/unit_map.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_map.cpp?rev=27081&r1=27080&r2=27081&view=diff
==============================================================================
--- trunk/src/unit_map.cpp (original)
+++ trunk/src/unit_map.cpp Tue Jun 10 11:27:03 2008
@@ -416,7 +416,10 @@
                unit_id = id.str();
 
                map_[unit_id] = std::pair<bool, std::pair<gamemap::location, 
unit>*>(true, p);
-               WRN_NG << "unit_map::add -- duplicate id in unit map: " << 
p->second.underlying_id() << "\n";
+               WRN_NG << "unit_map::add -- duplicate id in unit map: " << 
p->second.underlying_id()
+                       << " added to location: (" << p->first.x+1 << "," << 
p->first.y+1
+                       << ") but exists already at: (" << 
iter->second.second->first.x+1
+                       << "," << iter->second.second->first.y+1 << ").\n";
        }
 
        std::pair<lmap::iterator,bool> res = 
lmap_.insert(std::pair<gamemap::location,std::string>(p->first, unit_id));


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