Author: ilor
Date: Thu Jun 12 19:07:54 2008
New Revision: 27124

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27124&view=rev
Log:
set EDITOR2 preprocessor symbol only when launching the editor, this also fixes 
a bug

Modified:
    trunk/src/game.cpp

Modified: trunk/src/game.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game.cpp?rev=27124&r1=27123&r2=27124&view=diff
==============================================================================
--- trunk/src/game.cpp (original)
+++ trunk/src/game.cpp Thu Jun 12 19:07:54 2008
@@ -2097,9 +2097,6 @@
        } else {
                defines_map_["NORMAL"] = preproc_define();
                defines_map_["MEDIUM"] = preproc_define();
-#ifdef USE_EDITOR2
-               defines_map_["EDITOR2"] = preproc_define();
-#endif
        }
 
        //refresh_game_cfg();
@@ -2204,6 +2201,9 @@
 #ifdef USE_EDITOR2
 editor2::EXIT_STATUS game_controller::start_editor()
 {
+    reset_game_cfg();
+    defines_map_["EDITOR2"] = preproc_define();
+    refresh_game_cfg();
        return editor2::start(game_config_, video_);
 }
 #endif


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