Author: cycholka
Date: Fri Jun 13 14:14:12 2008
New Revision: 27150

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27150&view=rev
Log:
update changelog

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=27150&r1=27149&r2=27150&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Jun 13 14:14:12 2008
@@ -12,6 +12,15 @@
        second scenario
    * Son of the Black Eye:
      * fixed a crash in 'Dwarvish Stand'
+   * An Orcish Incursion
+        * new storyline and dialogues to scenario 1
+        * new storyline and dialogues to scenario 2
+        * made the AI do mixed recruits in scenario 2
+        * new storyline and dialogues to scenario 3
+        * added a form of gold bonus to scenario 3
+        * new storyline to scenario 4
+   * Under the Burning Suns
+        * fixed event spawning elves in outer villages
  * game engine:
    * poison no longer prevents resting
  * graphics:
@@ -74,6 +83,9 @@
    * rename the "hides" status as "hidden"
    * add a new image path function : GS to greyscale the image
    * [store_map_dimensions] also stores map border size now.
+   * renamed old [attacks] special to [swarm]
+   * created [attacks] special with expected behaviour and usage similar to
+        [damage] special
  * wesnothd
    * added expiration time to bans
    * added restart command to server that does graceful restart
@@ -124,7 +136,8 @@
    * Give its name to the "Fog clearer" (fixing blank in "Create Unit" dialog)
    * fix bug with filter + delete savegame (Gna! bug #11779)
    * Optimize cache validation and first display initialization.
-
+   * corrected setlocale() usage on win32
+   
 Version 1.5.0:
  * campaigns:
    * synchronize all campaign ids with their directory name

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=27150&r1=27149&r2=27150&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Fri Jun 13 14:14:12 2008
@@ -10,7 +10,14 @@
      * Fixed the Wesfolk Outcast line's distract ability not working.
      * Increased the gold you get from not letting Lady Outlaw join you in the
        second scenario.
-
+   * An Orcish Incursion
+        * new storyline and dialogues to scenario 1
+        * new storyline and dialogues to scenario 2
+        * made the AI do mixed recruits in scenario 2
+        * new storyline and dialogues to scenario 3
+        * added a form of gold bonus to scenario 3
+        * new storyline to scenario 4
+        
  * Graphics
    * New portraits: Red Mages, Dark Adepts, female White Mage
 


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