Author: mordante
Date: Tue Jun 17 19:31:11 2008
New Revision: 27261
URL: http://svn.gna.org/viewcvs/wesnoth?rev=27261&view=rev
Log:
Removed the deprecated message for random since it's used in trunk quite a bit.
Modified:
trunk/src/game_events.cpp
Modified: trunk/src/game_events.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game_events.cpp?rev=27261&r1=27260&r2=27261&view=diff
==============================================================================
--- trunk/src/game_events.cpp (original)
+++ trunk/src/game_events.cpp Tue Jun 17 19:31:11 2008
@@ -1073,10 +1073,14 @@
// range (i.e. -1..-10, 0..100, -10..10, etc).
const std::string random = cfg["random"];
if(random.empty() == false) {
+ /**
+ * @todo random seems to be used quite often in
mainline so need to
+ * see what the best solution to avoid rand and random.
+ */
// random is deprecated but will be available in the
1.4 branch
// so enable the message after forking
- lg::wml_error << "Usage of 'random' is deprecated use
'rand' instead, "
- "support will be removed in 1.5.3.\n";
+ //lg::wml_error << "Usage of 'random' is deprecated use
'rand' instead, "
+ // "support will be removed in 1.5.3.\n";
std::string random_value;
// If we're not replaying, create a random number
if(get_replay_source().at_end()) {
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