Author: zookeeper
Date: Wed Jun 18 18:58:11 2008
New Revision: 27285

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27285&view=rev
Log:
The filter hack was necessary for distract to work right after all. Also made 
it affect allies as well.

Modified:
    trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg

Modified: trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg?rev=27285&r1=27284&r2=27285&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg (original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg Wed Jun 
18 18:58:11 2008
@@ -7,8 +7,14 @@
         description= _ "Distract:
 This unit negates enemy Zones of Control around itself for friendly units (but 
not for itself)."
         affect_self=no
+        affect_allies=yes
         [affect_adjacent]
             adjacent=n,ne,se,s,sw,nw
+            [filter]
+                [not]
+                    type=Wesfolk Outcast,Wesfolk Lady,Wesfolk Leader
+                [/not]
+            [/filter]
         [/affect_adjacent]
     [/skirmisher]
 #enddef


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