Author: zookeeper
Date: Wed Jun 18 18:58:11 2008
New Revision: 27285
URL: http://svn.gna.org/viewcvs/wesnoth?rev=27285&view=rev
Log:
The filter hack was necessary for distract to work right after all. Also made
it affect allies as well.
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg
Modified: trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg?rev=27285&r1=27284&r2=27285&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg (original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/utils/trow-abilities.cfg Wed Jun
18 18:58:11 2008
@@ -7,8 +7,14 @@
description= _ "Distract:
This unit negates enemy Zones of Control around itself for friendly units (but
not for itself)."
affect_self=no
+ affect_allies=yes
[affect_adjacent]
adjacent=n,ne,se,s,sw,nw
+ [filter]
+ [not]
+ type=Wesfolk Outcast,Wesfolk Lady,Wesfolk Leader
+ [/not]
+ [/filter]
[/affect_adjacent]
[/skirmisher]
#enddef
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