Author: mordante
Date: Wed Jun 18 20:48:43 2008
New Revision: 27294

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27294&view=rev
Log:
Pass some object parameters as const reference.

Modified:
    trunk/src/display.hpp
    trunk/src/map.cpp
    trunk/src/map.hpp

Modified: trunk/src/display.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/display.hpp?rev=27294&r1=27293&r2=27294&view=diff
==============================================================================
--- trunk/src/display.hpp (original)
+++ trunk/src/display.hpp Wed Jun 18 20:48:43 2008
@@ -207,7 +207,7 @@
         * Per-location invalidation called by invalidate_animations()
         * defaults to no action, overriden by derived classes
         */
-       virtual void invalidate_animations_location(gamemap::location /*loc*/) 
{}
+       virtual void invalidate_animations_location(const gamemap::location& 
/*loc*/) {}
 
        const gamemap& get_map()const { return map_;}
 

Modified: trunk/src/map.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/map.cpp?rev=27294&r1=27293&r2=27294&view=diff
==============================================================================
--- trunk/src/map.cpp (original)
+++ trunk/src/map.cpp Wed Jun 18 20:48:43 2008
@@ -90,7 +90,7 @@
        }
 }
 
-std::string gamemap::get_terrain_string(t_translation::t_terrain terrain) const
+std::string gamemap::get_terrain_string(const t_translation::t_terrain& 
terrain) const
 {
        std::stringstream ss;
        const std::string& name = get_terrain_info(terrain).name();

Modified: trunk/src/map.hpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/map.hpp?rev=27294&r1=27293&r2=27294&view=diff
==============================================================================
--- trunk/src/map.hpp (original)
+++ trunk/src/map.hpp Wed Jun 18 20:48:43 2008
@@ -54,7 +54,7 @@
        /**
         * Get a formatted terrain name -- terrain (underlying, terrains)
         */
-       std::string get_terrain_string(t_translation::t_terrain terrain) const;
+       std::string get_terrain_string(const t_translation::t_terrain& terrain) 
const;
 
 
        //! Throws exception if the map file is not in the correct format.


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