Author: oracle
Date: Mon Jun 23 14:54:08 2008
New Revision: 27432
URL: http://svn.gna.org/viewcvs/wesnoth?rev=27432&view=rev
Log:
Fixed a ZeroDivisionError bug which is triggered on certain maps.
Modified:
trunk/data/ais/bruteforce.py
Modified: trunk/data/ais/bruteforce.py
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/ais/bruteforce.py?rev=27432&r1=27431&r2=27432&view=diff
==============================================================================
--- trunk/data/ais/bruteforce.py (original)
+++ trunk/data/ais/bruteforce.py Mon Jun 23 14:54:08 2008
@@ -302,7 +302,12 @@
for y in range(m.y):
loc = wesnoth.get_location(x,y)
speed += 1.0 / recruit.movement_cost(loc)
- defense += 100.0 / recruit.defense_modifier(loc) - 1
+ rdm = recruit.defense_modifier(loc)
+ if rdm:
+ defense += 100.0 / rdm - 1
+
+ else:
+ defense += 1.00
# speed is more important on larger maps
speed *= self.mapsize * recruit.movement / n
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