Author: boucman
Date: Fri Jun 27 20:35:26 2008
New Revision: 27535

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27535&view=rev
Log:
fix bug 11453 units not facing the right direction in skip ai move mode

Modified:
    trunk/src/ai.cpp

Modified: trunk/src/ai.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/ai.cpp?rev=27535&r1=27534&r2=27535&view=diff
==============================================================================
--- trunk/src/ai.cpp (original)
+++ trunk/src/ai.cpp Fri Jun 27 20:35:26 2008
@@ -562,6 +562,10 @@
 
                                unit_map::iterator up = 
info_.units.find(u_it->first);
                                
unit_display::move_unit(steps,up->second,info_.teams);
+                       } else {
+                               unit_map::iterator up = 
info_.units.find(u_it->first);
+                               
up->second.set_facing(steps[steps.size()-2].get_relative_dir(steps[steps.size()-1]));
+
                        }
                }
        }


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