Author: boucman
Date: Fri Jun 27 20:35:26 2008
New Revision: 27535
URL: http://svn.gna.org/viewcvs/wesnoth?rev=27535&view=rev
Log:
fix bug 11453 units not facing the right direction in skip ai move mode
Modified:
trunk/src/ai.cpp
Modified: trunk/src/ai.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/ai.cpp?rev=27535&r1=27534&r2=27535&view=diff
==============================================================================
--- trunk/src/ai.cpp (original)
+++ trunk/src/ai.cpp Fri Jun 27 20:35:26 2008
@@ -562,6 +562,10 @@
unit_map::iterator up =
info_.units.find(u_it->first);
unit_display::move_unit(steps,up->second,info_.teams);
+ } else {
+ unit_map::iterator up =
info_.units.find(u_it->first);
+
up->second.set_facing(steps[steps.size()-2].get_relative_dir(steps[steps.size()-1]));
+
}
}
}
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