Author: alink
Date: Fri Jul 11 03:59:45 2008
New Revision: 27901

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27901&view=rev
Log:
A very late (and thus relatively big) changelog update
Also added few little things in the players_changelog to make it less poor

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=27901&r1=27900&r2=27901&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Jul 11 03:59:45 2008
@@ -34,17 +34,37 @@
    * remove redundant unit.value (use unit.cost instead)
    * preserve unit.role in next scenario (bugs #3697, #4124, and #11329)
    * fix various problems with [set_variables] (bugs #11980 and #11981)
+   * Add a new key "image" in [faction], used as icon in faction selection.
+     The old hack consisting to add the image's url in the faction's name is
+     still supported but doesn't have the new team coloring.
  * GUI improvements:
    * Rewrote the textbox history saving of the new widget library. This rewrite
      is incompatible with the old version, but since the library is still in
      development, no compatibility layer has been added.
    * Added gui to choose where server binary is
    * Added type-a-head search to file chooser dialog
+   * Add a column traits in the recall dialog.
+   * Add a filter textbox in the recall dialog.
+   * When filtering units, clear the unit preview when none matches.
+   * Delete/dismiss the last item of a dialog stop closing it
+   * Tooltip texts now support blank lines and special markup characters
+   * Add-on publish/delete options have now special icons and colors.
+   * Display the name of the add-on in the "Add-on installed" dialog
+   * The unknown unit icon used in status table game is now team colored
+   * In multiplayer lobby, all unit's images are now team colored.
+   * In help, with debug mode, broken hyperlinks are now visible in red and
+     when clicked open a error message showing the bad topic reference.
  * multiplayer:
    * Added support for multiple sides per client in MP start
    * Added support for reserving slots when reloading game
    * Fixed timer end warning not to play in opponents turn (bug: #11517)
    * Teams are now translated localy for all clients (bug: #3676)
+   * Fix an old pathfinding bug causing a inconsistency between the path used
+     and the one showed to others players. It was only a visual error, but
+     sometimes caused to see a enemy pass through your invisible units (or in
+     their ZoC). Now all players see the same real path. Also valid for replay.
+   * When joining a game, display your assigned starting position and the new
+     team coloring also show your assigned color.
  * miscellaneous and bug fixes:
    * Fixed droiding not to make wesnoth think player is observer (bug: #9675)
    * Fixed statitics not add turn data from previus scenarios (bug: #11719)
@@ -62,6 +82,9 @@
      stable between little mouse's moves.
    * Added the pango cairo dependency
    * Various code cleanups
+   * Fix incorrect downloaded add-on when using filter
+   * Fix missing last publish/remove add-on option
+   * Fix few broken hyperlinks in help (and some were working in english only)
  * Python AI
    * get_variable now allows a default value to be passed to the call. If the
      key is not found, the default value is returned. This is fully backward

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=27901&r1=27900&r2=27901&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Fri Jul 11 03:59:45 2008
@@ -7,6 +7,19 @@
    * new translation: Latvian.
    * updated translations: Arabic, Chinese (Traditional), Czech, Finnish,
      French, German, Greek, Italian, Lithuanian, Russian, Serbian.
+ * User interface
+   * In multiplayer lobby, all unit's images are now team colored.
+   * Add a column traits in the recall dialog.
+   * Add a filter textbox in the recall dialog.
+   * The pathfinding now always prefer straight path and is also more
+     stable between little mouse's moves.
+   * Add-on publish/delete options have now special icons and colors.
+ * Miscellaneous and bug fixes:
+   * In debug-mode, Missing images are now replaced by a "men-at-work" sign and
+     in help broken hyperlinks are shown in red.
+   * Fix an old pathfinding bug causing a inconsistency between the path used
+     and the one showed to others players. Also valid in replay.
+   * Fix missing last publish/remove add-on option
 
 Version 1.5.1:
  * Campaigns


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