Author: alink
Date: Sun Jul 13 01:00:38 2008
New Revision: 27961

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27961&view=rev
Log:
Update changelog and ":help next_level" about the new ":n scenario_id"

Modified:
    trunk/changelog
    trunk/players_changelog
    trunk/src/menu_events.cpp

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=27961&r1=27960&r2=27961&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Jul 13 01:00:38 2008
@@ -54,6 +54,8 @@
    * In multiplayer lobby, all unit's images are now team colored.
    * In help, with debug mode, broken hyperlinks are now visible in red and
      when clicked open a error message showing the bad topic reference.
+   * new debug command feature, ":next_level Some_Id" to directly go to
+     scenario having id=Some_Id. Also allow to go backwards in campaign. 
  * multiplayer:
    * Added support for multiple sides per client in MP start
    * Added support for reserving slots when reloading game
@@ -85,6 +87,7 @@
    * Fix incorrect downloaded add-on when using filter
    * Fix missing last publish/delete add-on option
    * Fix few broken hyperlinks in help (and some were working in english only)
+   * Fix a regression about not working 'unit description' with hide_help=yes
  * Python AI
    * get_variable now allows a default value to be passed to the call. If the
      key is not found, the default value is returned. This is fully backward

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=27961&r1=27960&r2=27961&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sun Jul 13 01:00:38 2008
@@ -7,6 +7,7 @@
    * new translation: Latvian.
    * updated translations: Arabic, Chinese (Traditional), Czech, Finnish,
      French, German, Greek, Italian, Lithuanian, Russian, Serbian, Slovak.
+
  * User interface
    * In multiplayer lobby, all unit's images are now team colored.
    * Add a column traits in the recall dialog.
@@ -14,6 +15,9 @@
    * The pathfinding now always prefer straight path and is also more
      stable between little mouse's moves.
    * Add-on publish/delete options have now special icons and colors.
+   * new debug command feature, ":next_level Some_Id" to directly go to
+     scenario having id=Some_Id. Also allow to go backwards in campaign. 
+
  * Miscellaneous and bug fixes
    * In debug-mode, Missing images are now replaced by a "men-at-work" sign and
      in help broken hyperlinks are shown in red.

Modified: trunk/src/menu_events.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/menu_events.cpp?rev=27961&r1=27960&r2=27961&view=diff
==============================================================================
--- trunk/src/menu_events.cpp (original)
+++ trunk/src/menu_events.cpp Sun Jul 13 01:00:38 2008
@@ -2234,7 +2234,7 @@
                                register_command("nosaves", 
&console_handler::do_nosaves,
                                        _("Disable autosaves."));
                                register_command("next_level", 
&console_handler::do_next_level,
-                                       _("Advance to the next scenario."), "", 
"D");
+                                       _("Advance to the next scenario, or 
scenario identified by 'id'"), "<id>", "D");
                                register_alias("next_level", "n");
                                register_command("debug", 
&console_handler::do_debug,
                                        _("Turn debug mode on."));


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