Author: alink
Date: Sun Jul 13 16:50:14 2008
New Revision: 27987

URL: http://svn.gna.org/viewcvs/wesnoth?rev=27987&view=rev
Log:
Comment out the never worked ":buff" debug command

Modified:
    trunk/src/menu_events.cpp

Modified: trunk/src/menu_events.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/menu_events.cpp?rev=27987&r1=27986&r2=27987&view=diff
==============================================================================
--- trunk/src/menu_events.cpp (original)
+++ trunk/src/menu_events.cpp Sun Jul 13 16:50:14 2008
@@ -2177,7 +2177,7 @@
                        void do_set_var();
                        void do_show_var();
                        void do_unit();
-                       void do_buff();
+//                     void do_buff();
                        void do_unbuff();
                        void do_create();
                        void do_fog();
@@ -2259,8 +2259,8 @@
                                        _("Show a scenario variable."), 
"<var>", "D");
                                register_command("unit", 
&console_handler::do_unit,
                                        _("Modify a unit variable. (Only top 
level keys are supported.)"), "", "D");
-                               register_command("buff", 
&console_handler::do_buff,
-                                       _("Add a trait to a unit."), "", "D");
+/*                             register_command("buff", 
&console_handler::do_buff,
+                                       _("Add a trait to a unit."), "", "D");*/
                                register_command("unbuff", 
&console_handler::do_unbuff,
                                        _("Remove a trait from a unit. (Does 
not work yet.)"), "", "D");
                                register_command("create", 
&console_handler::do_create,
@@ -2783,7 +2783,8 @@
                menu_handler_.gui_->invalidate(i->first);
                menu_handler_.gui_->invalidate_unit();
        }
-       void console_handler::do_buff() {
+       /*void console_handler::do_buff() {
+               print(get_cmd(), _("Debug mode activated!"));
                const unit_map::iterator i = 
menu_handler_.current_unit(mouse_handler_);
                if(i != menu_handler_.units_.end()) {
                        //i->second.add_trait(get_data());
@@ -2792,7 +2793,7 @@
                } else {
                        command_failed("No unit selected");
                }
-       }
+       }*/
        void console_handler::do_unbuff() {
                const unit_map::iterator i = 
menu_handler_.current_unit(mouse_handler_);
                if(i != menu_handler_.units_.end()) {


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