Author: ilor
Date: Tue Jul 15 16:01:15 2008
New Revision: 28041
URL: http://svn.gna.org/viewcvs/wesnoth?rev=28041&view=rev
Log:
Add brush locations support in display
Modified:
trunk/src/editor2/editor_display.cpp
trunk/src/editor2/editor_display.hpp
Modified: trunk/src/editor2/editor_display.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/editor2/editor_display.cpp?rev=28041&r1=28040&r2=28041&view=diff
==============================================================================
--- trunk/src/editor2/editor_display.cpp (original)
+++ trunk/src/editor2/editor_display.cpp Tue Jul 15 16:01:15 2008
@@ -13,6 +13,9 @@
#include "editor_display.hpp"
#include "editor_common.hpp"
+
+#include "../foreach.hpp"
+
#include <cassert>
namespace editor2 {
@@ -25,6 +28,32 @@
clear_screen();
}
+void editor_display::add_brush_loc(const gamemap::location& hex)
+{
+ brush_locations_.insert(hex);
+ invalidate(hex);
+}
+
+void editor_display::set_brush_locs(const std::set<gamemap::location>& hexes)
+{
+ invalidate(brush_locations_);
+ brush_locations_ = hexes;
+ invalidate(brush_locations_);
+}
+
+void editor_display::clear_brush_locs()
+{
+ invalidate(brush_locations_);
+ brush_locations_.clear();
+}
+
+void editor_display::remove_brush_loc(const gamemap::location& hex)
+{
+ brush_locations_.erase(hex);
+ invalidate(hex);
+}
+
+
void editor_display::pre_draw()
{
}
@@ -32,6 +61,8 @@
image::TYPE editor_display::get_image_type(const gamemap::location& loc)
{
if(loc == mouseoverHex_ && map_.on_board_with_border(mouseoverHex_)) {
+ return image::BRIGHTENED;
+ } else if (brush_locations_.find(loc) != brush_locations_.end()) {
return image::BRIGHTENED;
} else if (highlighted_locations_.find(loc) !=
highlighted_locations_.end()) {
return image::SEMI_BRIGHTENED;
Modified: trunk/src/editor2/editor_display.hpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/editor2/editor_display.hpp?rev=28041&r1=28040&r2=28041&view=diff
==============================================================================
--- trunk/src/editor2/editor_display.hpp (original)
+++ trunk/src/editor2/editor_display.hpp Tue Jul 15 16:01:15 2008
@@ -27,6 +27,11 @@
bool in_editor() const { return true; }
+ void add_brush_loc(const gamemap::location& hex);
+ void set_brush_locs(const std::set<gamemap::location>& hexes);
+ void clear_brush_locs();
+ void remove_brush_loc(const gamemap::location& hex);
+
protected:
const editor_map& map() { return static_cast<const editor_map&>(map_); }
void pre_draw();
@@ -36,6 +41,8 @@
image::TYPE get_image_type(const gamemap::location& loc);
const SDL_Rect& get_clip_rect();
void draw_sidebar();
+
+ std::set<gamemap::location> brush_locations_;
};
} //end namespace editor2
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