Author: zookeeper
Date: Tue Jul 15 22:34:32 2008
New Revision: 28047
URL: http://svn.gna.org/viewcvs/wesnoth?rev=28047&view=rev
Log:
Made sure the player actually sees Ruddry/Ladoc show up through the fog.
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg?rev=28047&r1=28046&r2=28047&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
Tue Jul 15 22:34:32 2008
@@ -406,13 +406,6 @@
name=horse-canter.wav
[/sound]
- [move_unit_fake]
- type=Knight
- side=1
- x=35,34,33,32,31,30
- y=35,34,35,34,34,33
- [/move_unit_fake]
-
[unit]
side=1
type=Knight
@@ -420,18 +413,19 @@
name= _ "Sir Ruddry"
profile="portraits/knight.png"
unrenamable=yes
- x=30
- y=33
+ x=35
+ y=35
[modifications]
{TRAIT_LOYAL}
{TRAIT_RESILIENT}
[/modifications]
[/unit]
- [scroll_to_unit]
- id=Sir Ruddry
- side=1
- [/scroll_to_unit]
+ [redraw]
+ side=1
+ [/redraw]
+
+ {MOVE_UNIT (id=Sir Ruddry) 30 33}
[message]
speaker=Sir Ruddry
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg?rev=28047&r1=28046&r2=28047&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg Tue
Jul 15 22:34:32 2008
@@ -338,16 +338,10 @@
[event]
name=victory
+
[sound]
name=horse-canter.wav
[/sound]
-
- [move_unit_fake]
- type=Knight
- side=1
- x=40,39,38,37,36,35,34,33,32,31,30
- y=15,16,16,16,16,16,15,15,14,14,14
- [/move_unit_fake]
[unit]
side=1
@@ -356,14 +350,20 @@
name= _ "Sir Ladoc"
profile="portraits/knight.png"
unrenamable=yes
- x=30
- y=14
+ x=40
+ y=15
[modifications]
{TRAIT_LOYAL}
{TRAIT_RESILIENT}
[/modifications]
[/unit]
+ [redraw]
+ side=1
+ [/redraw]
+
+ {MOVE_UNIT (id=Sir Ladoc) 35 15}
+
[message]
speaker=Sir Ladoc
message= _ "Hold there! You can not pass. You've already stumbled
on the orcish rear guard. The main body of their forces is on the road to
Southbay. It is an army of nightmarish size."
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