Author: shadowmaster
Date: Fri Jul 25 22:20:35 2008
New Revision: 28202
URL: http://svn.gna.org/viewcvs/wesnoth?rev=28202&view=rev
Log:
* Made 1.5.2+svn entries be in alphabetical order (except for the misc. and
bugfixes section)
* Moved the compilation bugfixes from the UI section to the correct section
(*tsk*).
Modified:
trunk/changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=28202&r1=28201&r2=28202&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Jul 25 22:20:35 2008
@@ -1,26 +1,28 @@
Version 1.5.2+svn:
- * language and i18n:
+ * Language and i18n:
* updated translations: Chinese (Traditional), Finnish, Galician, German,
Latvian, Polish, Slovak
- * multiplayer:
+ * Multiplayer:
* removed the "Great War" MP era
- * user interface:
- * Make the load and recruit hotkey use the ctrl instead of cmd key on non
- Mac systems
+ * Python AI
+ * Added ai_init.py and ai_launcher.py to make it easier to customize
+ AI environment and startup. Both are used by the new embedded python
+ implementation.
+ * reversed builtin is now allowed. This allows for random.shuffle to be
+ called.
+ * User interface:
* Fixed a broken translation which gave all females the prefix female^ on
alignment description when using the "C" locale or any translation that
is missing that string.
- * Add some gcc-4.3.0 compilation fixes (patch #1083)
+ * Make the load and recruit hotkey use the ctrl instead of cmd key on non
+ Mac systems
* WML engine:
* It is now possible to use [time_area] to add or remove new local ToD
areas and their schedules during scenario events. Removal requires to
associate an id. to [time_area]s, or it won't work.
- * Python AI
- * Added ai_init.py and ai_launcher.py to make it easier to customize
- AI environment and startup. Both are used by the new embedded python
- implementation.
- * reversed builtin is now allowed. This allows for random.shuffle to be
- called.
+ * Miscellaneous and bug fixes:
+ * Add some gcc-4.3.0 compilation fixes (patch #1083)
+
Version 1.5.2:
* campaigns:
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