Author: dragonking
Date: Mon Jul 28 02:14:13 2008
New Revision: 28244

URL: http://svn.gna.org/viewcvs/wesnoth?rev=28244&view=rev
Log:
Some changes to recruitment test scenario - now it is defaultAI vs formula 
recruitment + defaultAI

Modified:
    trunk/data/recruitment.fai
    trunk/data/scenario-formula-recruitment.cfg

Modified: trunk/data/recruitment.fai
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/recruitment.fai?rev=28244&r1=28243&r2=28244&view=diff
==============================================================================
--- trunk/data/recruitment.fai (original)
+++ trunk/data/recruitment.fai Mon Jul 28 02:14:13 2008
@@ -10,14 +10,29 @@
        choose( input_map, value ).value;
 
 def change_numbers_to_percents( input_map )
-       map( input_map, (value*100) / highest_value(input_map) );
+       map( input_map, 
+               (value*100) / highest_value(input_map) 
+       );
+
+def add_number_to_values( input_map, number )
+       map( input_map, 
+               value + number 
+       );
 
 #make sure we have only positive values in a map #
 def make_positive_only( input_map )
-       if( lowest_value( input_map ) < 0, map( input_map, value + 
abs(lowest_value( input_map ))), input_map );
+       if( lowest_value( input_map ) < 0, 
+               add_number_to_values( 
+                       input_map, 
+                       abs(lowest_value(input_map))
+               ), 
+               input_map 
+       );
 
 def sumarize_maps_values( map_A, map_B )
-       map( map_A + map_B, value + map_A[key]);
+       map( map_A + map_B, 
+               value + map_A[key]
+       );
 
                #===== Evaluation how good unit is on a map ===== #
 
@@ -101,7 +116,7 @@
        ['skirmisher' -> 15, 'ambush' -> 10, 'nightstalk' -> 20, 'regenerates' 
-> 20, 'healing' -> 15, 'curing' -> 10, 'leadership' -> 20, 'illumination' -> 
15, 'teleport' -> 10, 'steadfast' -> 15 ];
 
 def weapon_specials_weights()
-       [ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 
,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 40 ,'charge' -> 30 ,'drains' -> 
30,  'firststrike' -> 10, 'poison' -> 25 ];
+       [ 'backstab' -> 20 ,'slow' -> 10 ,'berserk' -> 20 ,'stones' -> 60 
,'plague' -> 10 ,'marksman' -> 30 ,'magical' -> 50 ,'charge' -> 30 ,'drains' -> 
30,  'firststrike' -> 10, 'poison' -> 25 ];
 
 def apply_abilities_weights( units_map )
        map( units_map, value + (value*max(map( get_unit_type( key ).abilities, 
'ability', abilities_weights()[ability] )))/100 );
@@ -135,5 +150,12 @@
 
                # ==========    Main formula section    ========== #
 
-[recruit(unit_chooser(self,recruitment_list_builder(eval(self),apply_abilities_weights(apply_weapon_specials_weights(evaluate_attackers(self))),apply_abilities_weights(apply_weapon_specials_weights(evaluate_defenders(self)))))),
-if( teams[my_side].gold>20, [], fallback('human')) ]
+
+if(my_leader.loc = loc(11,23),
+       if( teams[my_side].gold>20,
+               
recruit(unit_chooser(self,recruitment_list_builder(eval(self),apply_abilities_weights(apply_weapon_specials_weights(evaluate_attackers(self))),apply_abilities_weights(apply_weapon_specials_weights(evaluate_defenders(self)))))),
+               fallback('default') ), 
+       if(vars.check = turn, 
+               [set_var('check', 0), fallback('default')], 
+               [set_var('check', turn), move(my_leader.loc, 
nearest_keep(my_leader.loc))])
+)

Modified: trunk/data/scenario-formula-recruitment.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/scenario-formula-recruitment.cfg?rev=28244&r1=28243&r2=28244&view=diff
==============================================================================
--- trunk/data/scenario-formula-recruitment.cfg (original)
+++ trunk/data/scenario-formula-recruitment.cfg Mon Jul 28 02:14:13 2008
@@ -46,7 +46,7 @@
                canrecruit=1
                recruit=Dwarvish Guardsman,Dwarvish Fighter,Dwarvish 
Thunderer,Thief,Poacher,Footpad
                gold=100
-               controller=human
+               controller=ai
        [/side]
 
        [side]


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