Author: ilor
Date: Fri Aug 15 20:11:11 2008
New Revision: 28607

URL: http://svn.gna.org/viewcvs/wesnoth?rev=28607&view=rev
Log:
Make editor2 options on by default in the build systems

Modified:
    trunk/CMakeLists.txt
    trunk/SConstruct
    trunk/configure.ac

Modified: trunk/CMakeLists.txt
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/CMakeLists.txt?rev=28607&r1=28606&r2=28607&view=diff
==============================================================================
--- trunk/CMakeLists.txt (original)
+++ trunk/CMakeLists.txt Fri Aug 15 20:11:11 2008
@@ -68,7 +68,7 @@
 option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server")
 option(ENABLE_SERVER "Enable compilation of server" ON)
 option(ENABLE_EDITOR "Enable compilation of map editor")
-option(ENABLE_EDITOR2 "Enable compilation of the new map editor into the game 
(EXPERIMENTAL)")
+option(ENABLE_EDITOR2 "Enable compilation of the new map editor into the game 
executable" ON)
 option(ENABLE_TOOLS "Enable building and installation of tools for artists and 
WML maintainers")
 option(ENABLE_TESTS "Build unit tests")
 option(ENABLE_NLS "Enable building of tranlations" ON)

Modified: trunk/SConstruct
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/SConstruct?rev=28607&r1=28606&r2=28607&view=diff
==============================================================================
--- trunk/SConstruct (original)
+++ trunk/SConstruct Fri Aug 15 20:11:11 2008
@@ -47,7 +47,7 @@
     PathOption('datarootdir', 'sets the root of data directories to a 
non-default location', "share", PathOption.PathAccept),
     PathOption('datadirname', 'sets the name of data directory', 
"wesnoth$version_suffix", PathOption.PathAccept),
     PathOption('desktopdir', 'sets the desktop entry directory to a 
non-default location', "$datarootdir/applications", PathOption.PathAccept),
-    BoolOption('editor2', 'set to build the new map editor in the "wesnoth" 
target (EXPERIMENTAL)', False),
+    BoolOption('editor2', 'set to build the new map editor in the "wesnoth" 
target (inside the game)', True),
     PathOption('icondir', 'sets the icons directory to a non-default 
location', "$datarootdir/icons", PathOption.PathAccept),
     BoolOption('internal_data', 'Set to put data in Mac OS X application 
fork', False),
     PathOption('localedirname', 'sets the locale data directory to a 
non-default location', "translations", PathOption.PathAccept),

Modified: trunk/configure.ac
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/configure.ac?rev=28607&r1=28606&r2=28607&view=diff
==============================================================================
--- trunk/configure.ac (original)
+++ trunk/configure.ac Fri Aug 15 20:11:11 2008
@@ -240,9 +240,9 @@
              [editor=no])
 
 AC_ARG_ENABLE([editor2],
-            AS_HELP_STRING([--enable-editor2], [build the new map editor in 
the game (EXPERIMENTAL)]),
+            AS_HELP_STRING([--enable-editor2], [build the new map editor in 
the game executable]),
              [editor2=$enableval],
-             [editor2=no])
+             [editor2=yes])
 
 AC_ARG_ENABLE([tools],
               AS_HELP_STRING([--enable-tools], [enable building and 
installation of tools for artists and WML maintainers]),


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