Author: esr
Date: Sat Aug 16 00:04:06 2008
New Revision: 28617
URL: http://svn.gna.org/viewcvs/wesnoth?rev=28617&view=rev
Log:
Address bug #11234: prefer leveled-up fighters, if any.
Modified:
trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg
Modified: trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg?rev=28617&r1=28616&r2=28617&view=diff
==============================================================================
--- trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg (original)
+++ trunk/data/campaigns/tutorial/scenarios/2_Tutorial.cfg Sat Aug 16 00:04:06
2008
@@ -462,14 +462,24 @@
variable=recall
[filter]
type=Elvish Fighter
+ [or]
+ type=Elvish Hero
+ [/or]
+ [or]
+ type=Elvish Captain
+ [/or]
[/filter]
[/store_unit]
- # FIXME: Level 2 units should come first.
+ # Level 2 units should come first.
+ # This kluge may not work if L3s ever become a possibility here.
{VARIABLE recall_xp1 0}
{VARIABLE recall_xp2 0}
{FOREACH recall i}
{VARIABLE_OP temp_xp format $recall[$i].experience}
+ {VARIABLE_OP temp_level format $recall[$i].level}
+ {VARIABLE_OP temp_level multiply 8}
+ {VARIABLE_OP temp_xp add $temp_level}
[if]
[variable]
name=temp_xp
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits