Author: zookeeper
Date: Mon Aug 18 21:04:08 2008
New Revision: 28726
URL: http://svn.gna.org/viewcvs/wesnoth?rev=28726&view=rev
Log:
Updated changelogs (and some reindenting).
Modified:
trunk/changelog
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=28726&r1=28725&r2=28726&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Mon Aug 18 21:04:08 2008
@@ -1,4 +1,21 @@
Version 1.5.2+svn:
+ * Campaigns
+ * Descent into Darkness
+ * New graphics for Apprentice Necromancer and Dark Mage.
+ * Changed how the ice breakage works in 'Beginning of the Revenge'.
+ * New indoor maps for 'A Small Favor' parts 2 and 3.
+ * Changed how the beginning of the scenario 'Descent into Darkness' works.
+ * Many minor fixes and tweaks to various scenarios.
+ * Sceptre of Fire
+ * Fixed a coordinate bug that caused 'Hills of the Shorbear Clan' to not
+ end when it was supposed to.
+ * Fixed a bug that allowed one to finish 'The Dragon' by defeating both
+ enemy leaders.
+ * Son of the Black Eye
+ * New portraits for Inarix, Jetto and the old orcish shaman.
+ * Fixed the shamans not getting removed from the recall list when they
+ should.
+ * Reworked the scenarios 'Civil War' and 'Coward'.
* Language and i18n:
* updated translations: Chinese (Traditional), Danish, Finnish, Galician,
German, Italian, Latvian, Lithuanian, Polish, Russian, Slovak, Spanish
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=28726&r1=28725&r2=28726&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Mon Aug 18 21:04:08 2008
@@ -3,30 +3,48 @@
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.5.2+svn:
+ * Campaigns
+ * Descent into Darkness
+ * New graphics for Apprentice Necromancer and Dark Mage.
+ * Changed how the ice breakage works in 'Beginning of the Revenge'.
+ * New indoor maps for 'A Small Favor' parts 2 and 3.
+ * Changed how the beginning of the scenario 'Descent into Darkness'
works.
+ * Many minor fixes and tweaks to various scenarios.
+ * Sceptre of Fire
+ * Fixed a coordinate bug that caused 'Hills of the Shorbear Clan' to not
+ end when it was supposed to.
+ * Fixed a bug that allowed one to finish 'The Dragon' by defeating both
+ enemy leaders.
+ * Son of the Black Eye
+ * New portraits for Inarix, Jetto and the old orcish shaman.
+ * Fixed the shamans not getting removed from the recall list when they
+ should.
+ * Reworked the scenarios 'Civil War' and 'Coward'.
+
* Editor2
- * Editor2 is a replacement for the old editor. It is launched from
- within the game: "Editor" button in the title screen or command
- line "-e" or "--editor" option. The interface is largely unchanged.
- * The game must be compiled with editor2 support for this to work. See
- RELEASE_NOTES for details.
- * See http://www.wesnoth.org/wiki/Editor2 for details known issues
- * You can continue to use the old editor by launching wesnoth_editor
- like you did so far. New features, however, are much more likely to
- appear in editor2.
-
- * Language and translations
- * updated translations: Chinese (Traditional), Danish, Finnish, Galician,
- German, Italian, Latvian, Lithuanian, Polish, Russian, Slovak, Spanish.
-
-* Multiplayer
- * Revised maps: Caves of the Basilisk, Den of Onis, Fallenstar Lake,
- Silverhead Crossing, Sullas Ruins, The Freelands, Alirok Marsh, Island of
- the Horatii, 3p Morituri, Blue Water Province, 4p Hamlets, Lagoon,
- 4p Morituri, The Wilderlands, Waterloo Sunset
- * Removed the "Great War" era.
-
-* Music and sound effects
- * Special music is played on player victory/defeat.
+ * Editor2 is a replacement for the old editor. It is launched from
+ within the game: "Editor" button in the title screen or command
+ line "-e" or "--editor" option. The interface is largely unchanged.
+ * The game must be compiled with editor2 support for this to work. See
+ RELEASE_NOTES for details.
+ * See http://www.wesnoth.org/wiki/Editor2 for details known issues
+ * You can continue to use the old editor by launching wesnoth_editor
+ like you did so far. New features, however, are much more likely to
+ appear in editor2.
+
+ * Language and translations
+ * updated translations: Chinese (Traditional), Danish, Finnish, Galician,
+ German, Italian, Latvian, Lithuanian, Polish, Russian, Slovak, Spanish.
+
+ * Multiplayer
+ * Revised maps: Caves of the Basilisk, Den of Onis, Fallenstar Lake,
+ Silverhead Crossing, Sullas Ruins, The Freelands, Alirok Marsh, Island of
+ the Horatii, 3p Morituri, Blue Water Province, 4p Hamlets, Lagoon,
+ 4p Morituri, The Wilderlands, Waterloo Sunset
+ * Removed the "Great War" era.
+
+ * Music and sound effects
+ * Special music is played on player victory/defeat.
Version 1.5.2:
* Campaigns
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