Author: mordante
Date: Tue Aug 19 13:11:53 2008
New Revision: 28766

URL: http://svn.gna.org/viewcvs/wesnoth?rev=28766&view=rev
Log:
Update the release notes regarding the memory leak.

Modified:
    trunk/RELEASE_NOTES

Modified: trunk/RELEASE_NOTES
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/RELEASE_NOTES?rev=28766&r1=28765&r2=28766&view=diff
==============================================================================
--- trunk/RELEASE_NOTES (original)
+++ trunk/RELEASE_NOTES Tue Aug 19 13:11:53 2008
@@ -32,3 +32,10 @@
 menu, or use the -e or --editor command line option, i.e. "wesnoth -e". If this
 fails and there is no "Editor" button, it means the game was compiled without
 editor2 support.
+
+We found a memory leak in the new widget code and the leak seems to be in a
+library. We're looking into it. This leak causes Wesnoth to use quite some
+memory after opening a few new dialogs. New dialogs are enabled with the
+--new-widgets start switch, but are also used in the new editor (even without
+the --new-widgets) switch. The only solution at the moment is to restart
+Wesnoth.


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