Author: soliton
Date: Tue Sep  9 23:08:24 2008
New Revision: 29367

URL: http://svn.gna.org/viewcvs/wesnoth?rev=29367&view=rev
Log:
* Added the marksman special to the ranged attack of the Orcish Assassin line.
* Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
* Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
* Increased the cost of the Walking Corpse from 7 to 8.
* Increased the cost of the Soulless from 11 to 13.

Modified:
    trunk/changelog
    trunk/data/core/units/orcs/Assassin.cfg
    trunk/data/core/units/orcs/Slayer.cfg
    trunk/data/core/units/undead/Corpse_Soulless.cfg
    trunk/data/core/units/undead/Corpse_Walking.cfg
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Sep  9 23:08:24 2008
@@ -18,6 +18,12 @@
  * Units:
    * Balancing changes:
      * Decreased the ranged attack of the Bowman from 7-3 to 6-3.
+     * Added the marksman special to the ranged attack of the Orcish Assassin
+       line.
+     * Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
+     * Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
+     * Increased the cost of the Walking Corpse from 7 to 8.
+     * Increased the cost of the Soulless from 11 to 13.
  * User interface:
    * Made the "slowed", "poisoned" and "stone" floating label translatable
      according to the affected unit's gender. (bug/feature #11957

Modified: trunk/data/core/units/orcs/Assassin.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/orcs/Assassin.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/orcs/Assassin.cfg (original)
+++ trunk/data/core/units/orcs/Assassin.cfg Tue Sep  9 23:08:24 2008
@@ -19,8 +19,30 @@
     advances_to=Orcish Slayer
     cost=17
     usage=mixed fighter
-    description= _ "Though some consider it cowardly to use, poison is a 
weapon favored by orcs, especially those weak of frame. Orcish assassins, who 
use it on throwing knives, are typically frail by orcish standards, although 
surprisingly nimble. Though rarely the ones who deal the killing blow, their 
tactics are a considerable aid to their larger and more brutal 
kin."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}
+    description= _ "Though some consider it cowardly to use, poison is a 
weapon favored by orcs, especially those weak of frame. Orcish assassins, who 
use it on throwing knives, are typically frail by orcish standards, although 
surprisingly nimble. Though rarely the ones who deal the killing blow, their 
tactics are a considerable aid to their larger and more brutal 
kin."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_POISON}
     die_sound={SOUND_LIST:ORC_SMALL_DIE}
+    [attack]
+        name=dagger
+        description=_"dagger"
+        icon=attacks/dagger-orcish.png
+        type=blade
+        range=melee
+        damage=7
+        number=1
+    [/attack]
+    [attack]
+        name=throwing knives
+        description=_"throwing knives"
+        icon=attacks/dagger-thrown-poison-orcish.png
+        type=blade
+        range=ranged
+        damage=3
+        number=3
+        [specials]
+            {WEAPON_SPECIAL_MARKSMAN}
+            {WEAPON_SPECIAL_POISON}
+        [/specials]
+    [/attack]
     [death]
         start_time=0
         [frame]
@@ -66,27 +88,6 @@
     [/death]
     {DEFENSE_ANIM_RANGE "units/orcs/assassin-defend-2.png" 
"units/orcs/assassin-defend-1.png" {SOUND_LIST:ORC_SMALL_HIT} melee }
     {DEFENSE_ANIM_RANGE "units/orcs/assassin-defend.png" 
"units/orcs/assassin.png" {SOUND_LIST:ORC_SMALL_HIT} ranged }
-    [attack]
-        name=dagger
-        description=_"dagger"
-        icon=attacks/dagger-orcish.png
-        type=blade
-        range=melee
-        damage=8
-        number=1
-    [/attack]
-    [attack]
-        name=throwing knives
-        description=_"throwing knives"
-        icon=attacks/dagger-thrown-poison-orcish.png
-        type=blade
-        range=ranged
-        damage=3
-        number=3
-        [specials]
-            {WEAPON_SPECIAL_POISON}
-        [/specials]
-    [/attack]
     [attack_anim]
         [filter_attack]
             name=throwing knives

Modified: trunk/data/core/units/orcs/Slayer.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/orcs/Slayer.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/orcs/Slayer.cfg (original)
+++ trunk/data/core/units/orcs/Slayer.cfg Tue Sep  9 23:08:24 2008
@@ -19,7 +19,7 @@
     {AMLA_DEFAULT}
     cost=33
     usage=mixed fighter
-    description= _ "The larger or more skilled orcish assassins are called 
'Slayers' by their enemies. Slayers are fast on their feet, and quite nimble in 
combat, although they achieve that end by forgoing armor. Their weapon of 
choice, poison, is a vicious tool, and its common use on the battlefield is 
often the real cause of orcish 
supremacy."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}
+    description= _ "The larger or more skilled orcish assassins are called 
'Slayers' by their enemies. Slayers are fast on their feet, and quite nimble in 
combat, although they achieve that end by forgoing armor. Their weapon of 
choice, poison, is a vicious tool, and its common use on the battlefield is 
often the real cause of orcish 
supremacy."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_POISON}
     die_sound={SOUND_LIST:ORC_DIE}
     {DEFENSE_ANIM "units/orcs/slayer-defend.png" "units/orcs/slayer.png" 
{SOUND_LIST:ORC_HIT} }
     [attack]
@@ -28,7 +28,7 @@
         icon=attacks/dagger-orcish.png
         type=blade
         range=melee
-        damage=10
+        damage=9
         number=2
     [/attack]
     [attack]
@@ -40,6 +40,7 @@
         damage=6
         number=3
         [specials]
+            {WEAPON_SPECIAL_MARKSMAN}
             {WEAPON_SPECIAL_POISON}
         [/specials]
     [/attack]

Modified: trunk/data/core/units/undead/Corpse_Soulless.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/undead/Corpse_Soulless.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/undead/Corpse_Soulless.cfg (original)
+++ trunk/data/core/units/undead/Corpse_Soulless.cfg Tue Sep  9 23:08:24 2008
@@ -15,7 +15,7 @@
     alignment=chaotic
     advances_to=null
     {AMLA_DEFAULT}
-    cost=11
+    cost=13
     usage=fighter
     description= _ "The technique of animating a dead body is unfortunately 
well-known to the dark arts; practitioners often use it to raise servants and 
soldiers from unwilling corpses. These shamblers are often numerous, but 
fragile; a touch of combat can waken them, though, making them far more 
formidable."+{SPECIAL_NOTES}+{SPECIAL_NOTES_PLAGUE}
     [resistance]

Modified: trunk/data/core/units/undead/Corpse_Walking.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/undead/Corpse_Walking.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/undead/Corpse_Walking.cfg (original)
+++ trunk/data/core/units/undead/Corpse_Walking.cfg Tue Sep  9 23:08:24 2008
@@ -14,7 +14,7 @@
     experience=24
     alignment=chaotic
     advances_to=Soulless
-    cost=7
+    cost=8
     usage=fighter
     description= _ "Walking Corpses are the bodies of the dead, re-animated by 
dark magic. Though not especially dangerous to a trained soldier, the sight of 
one's former comrades amongst their number is frightening to say the 
least."+{SPECIAL_NOTES}+{SPECIAL_NOTES_PLAGUE}
     [resistance]

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Tue Sep  9 23:08:24 2008
@@ -24,6 +24,12 @@
 
   * Unit changes and balancing
     * Decreased the ranged attack of the Bowman from 7-3 to 6-3.
+    * Added the marksman special to the ranged attack of the Orcish Assassin
+      line.
+    * Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
+    * Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
+    * Increased the cost of the Walking Corpse from 7 to 8.
+    * Increased the cost of the Soulless from 11 to 13.
 
   * User interface:
     * Parts of the new widget libary are deemed stable enough for testing and


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