Author: soliton
Date: Tue Sep 9 23:08:24 2008
New Revision: 29367
URL: http://svn.gna.org/viewcvs/wesnoth?rev=29367&view=rev
Log:
* Added the marksman special to the ranged attack of the Orcish Assassin line.
* Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
* Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
* Increased the cost of the Walking Corpse from 7 to 8.
* Increased the cost of the Soulless from 11 to 13.
Modified:
trunk/changelog
trunk/data/core/units/orcs/Assassin.cfg
trunk/data/core/units/orcs/Slayer.cfg
trunk/data/core/units/undead/Corpse_Soulless.cfg
trunk/data/core/units/undead/Corpse_Walking.cfg
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Sep 9 23:08:24 2008
@@ -18,6 +18,12 @@
* Units:
* Balancing changes:
* Decreased the ranged attack of the Bowman from 7-3 to 6-3.
+ * Added the marksman special to the ranged attack of the Orcish Assassin
+ line.
+ * Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
+ * Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
+ * Increased the cost of the Walking Corpse from 7 to 8.
+ * Increased the cost of the Soulless from 11 to 13.
* User interface:
* Made the "slowed", "poisoned" and "stone" floating label translatable
according to the affected unit's gender. (bug/feature #11957
Modified: trunk/data/core/units/orcs/Assassin.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/orcs/Assassin.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/orcs/Assassin.cfg (original)
+++ trunk/data/core/units/orcs/Assassin.cfg Tue Sep 9 23:08:24 2008
@@ -19,8 +19,30 @@
advances_to=Orcish Slayer
cost=17
usage=mixed fighter
- description= _ "Though some consider it cowardly to use, poison is a
weapon favored by orcs, especially those weak of frame. Orcish assassins, who
use it on throwing knives, are typically frail by orcish standards, although
surprisingly nimble. Though rarely the ones who deal the killing blow, their
tactics are a considerable aid to their larger and more brutal
kin."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}
+ description= _ "Though some consider it cowardly to use, poison is a
weapon favored by orcs, especially those weak of frame. Orcish assassins, who
use it on throwing knives, are typically frail by orcish standards, although
surprisingly nimble. Though rarely the ones who deal the killing blow, their
tactics are a considerable aid to their larger and more brutal
kin."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_POISON}
die_sound={SOUND_LIST:ORC_SMALL_DIE}
+ [attack]
+ name=dagger
+ description=_"dagger"
+ icon=attacks/dagger-orcish.png
+ type=blade
+ range=melee
+ damage=7
+ number=1
+ [/attack]
+ [attack]
+ name=throwing knives
+ description=_"throwing knives"
+ icon=attacks/dagger-thrown-poison-orcish.png
+ type=blade
+ range=ranged
+ damage=3
+ number=3
+ [specials]
+ {WEAPON_SPECIAL_MARKSMAN}
+ {WEAPON_SPECIAL_POISON}
+ [/specials]
+ [/attack]
[death]
start_time=0
[frame]
@@ -66,27 +88,6 @@
[/death]
{DEFENSE_ANIM_RANGE "units/orcs/assassin-defend-2.png"
"units/orcs/assassin-defend-1.png" {SOUND_LIST:ORC_SMALL_HIT} melee }
{DEFENSE_ANIM_RANGE "units/orcs/assassin-defend.png"
"units/orcs/assassin.png" {SOUND_LIST:ORC_SMALL_HIT} ranged }
- [attack]
- name=dagger
- description=_"dagger"
- icon=attacks/dagger-orcish.png
- type=blade
- range=melee
- damage=8
- number=1
- [/attack]
- [attack]
- name=throwing knives
- description=_"throwing knives"
- icon=attacks/dagger-thrown-poison-orcish.png
- type=blade
- range=ranged
- damage=3
- number=3
- [specials]
- {WEAPON_SPECIAL_POISON}
- [/specials]
- [/attack]
[attack_anim]
[filter_attack]
name=throwing knives
Modified: trunk/data/core/units/orcs/Slayer.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/orcs/Slayer.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/orcs/Slayer.cfg (original)
+++ trunk/data/core/units/orcs/Slayer.cfg Tue Sep 9 23:08:24 2008
@@ -19,7 +19,7 @@
{AMLA_DEFAULT}
cost=33
usage=mixed fighter
- description= _ "The larger or more skilled orcish assassins are called
'Slayers' by their enemies. Slayers are fast on their feet, and quite nimble in
combat, although they achieve that end by forgoing armor. Their weapon of
choice, poison, is a vicious tool, and its common use on the battlefield is
often the real cause of orcish
supremacy."+{SPECIAL_NOTES}+{SPECIAL_NOTES_POISON}
+ description= _ "The larger or more skilled orcish assassins are called
'Slayers' by their enemies. Slayers are fast on their feet, and quite nimble in
combat, although they achieve that end by forgoing armor. Their weapon of
choice, poison, is a vicious tool, and its common use on the battlefield is
often the real cause of orcish
supremacy."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_POISON}
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcs/slayer-defend.png" "units/orcs/slayer.png"
{SOUND_LIST:ORC_HIT} }
[attack]
@@ -28,7 +28,7 @@
icon=attacks/dagger-orcish.png
type=blade
range=melee
- damage=10
+ damage=9
number=2
[/attack]
[attack]
@@ -40,6 +40,7 @@
damage=6
number=3
[specials]
+ {WEAPON_SPECIAL_MARKSMAN}
{WEAPON_SPECIAL_POISON}
[/specials]
[/attack]
Modified: trunk/data/core/units/undead/Corpse_Soulless.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/undead/Corpse_Soulless.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/undead/Corpse_Soulless.cfg (original)
+++ trunk/data/core/units/undead/Corpse_Soulless.cfg Tue Sep 9 23:08:24 2008
@@ -15,7 +15,7 @@
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
- cost=11
+ cost=13
usage=fighter
description= _ "The technique of animating a dead body is unfortunately
well-known to the dark arts; practitioners often use it to raise servants and
soldiers from unwilling corpses. These shamblers are often numerous, but
fragile; a touch of combat can waken them, though, making them far more
formidable."+{SPECIAL_NOTES}+{SPECIAL_NOTES_PLAGUE}
[resistance]
Modified: trunk/data/core/units/undead/Corpse_Walking.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/undead/Corpse_Walking.cfg?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/data/core/units/undead/Corpse_Walking.cfg (original)
+++ trunk/data/core/units/undead/Corpse_Walking.cfg Tue Sep 9 23:08:24 2008
@@ -14,7 +14,7 @@
experience=24
alignment=chaotic
advances_to=Soulless
- cost=7
+ cost=8
usage=fighter
description= _ "Walking Corpses are the bodies of the dead, re-animated by
dark magic. Though not especially dangerous to a trained soldier, the sight of
one's former comrades amongst their number is frightening to say the
least."+{SPECIAL_NOTES}+{SPECIAL_NOTES_PLAGUE}
[resistance]
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=29367&r1=29366&r2=29367&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Tue Sep 9 23:08:24 2008
@@ -24,6 +24,12 @@
* Unit changes and balancing
* Decreased the ranged attack of the Bowman from 7-3 to 6-3.
+ * Added the marksman special to the ranged attack of the Orcish Assassin
+ line.
+ * Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.
+ * Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.
+ * Increased the cost of the Walking Corpse from 7 to 8.
+ * Increased the cost of the Soulless from 11 to 13.
* User interface:
* Parts of the new widget libary are deemed stable enough for testing and
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