Author: esr
Date: Fri Sep 12 10:09:13 2008
New Revision: 29412
URL: http://svn.gna.org/viewcvs/wesnoth?rev=29412&view=rev
Log:
Completed, and tested, fix for bug #12291: Northern Rebirth: Krash's
recall list disappears in Eastern Flank.
Modified:
trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg
trunk/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg
trunk/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg
trunk/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg
trunk/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg
trunk/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg
Modified: trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg?rev=29412&r1=29411&r2=29412&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg
(original)
+++ trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg Fri Sep
12 10:09:13 2008
@@ -1012,6 +1012,7 @@
message= _ "Whoa! Maybe he isn't so friendly after all... or
at least to some things."
[/message]
[/event]
+ {VARIABLE Krash_alive yes}
[/event]
# 1e - Escape tunnel
Modified: trunk/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg?rev=29412&r1=29411&r2=29412&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg
(original)
+++ trunk/data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg Fri Sep
12 10:09:13 2008
@@ -206,26 +206,23 @@
[case]
value=0
-
{VARIABLE new_tallin_type Sergeant}
[/case]
[case]
value=1
-
{VARIABLE new_tallin_type Sergeant}
[/case]
[case]
value=2
-
{VARIABLE new_tallin_type Lieutenant}
[/case]
[else]
{VARIABLE new_tallin_type General}
[/else]
- [/if]
+ [/switch]
{TRANSFORM_UNIT id=Tallin $new_tallin_type}
{FULL_HEAL id=Tallin}
Modified: trunk/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg?rev=29412&r1=29411&r2=29412&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg
(original)
+++ trunk/data/campaigns/Northern_Rebirth/scenarios/11a_Eastern_Flank.cfg Fri
Sep 12 10:09:13 2008
@@ -100,7 +100,10 @@
team_name=orcs
user_team_name=_"Orcs"
[/side]
- # Allied side - also player controlled, leader serves as a placeholder for
Krash if he's alive
+
+ # Krash may not actually still be alive at this point, but setting up
+ # his side this way is the only way to reliasbly pick up his recall
+ # list if he is.
[side]
side=7
type=Drake Burner
@@ -114,15 +117,20 @@
user_team_name=_"Alliance"
controller=human
[/side]
- # Check if Krash is on recall list and if yes replace side 7 leader with
him
+
+ # Here's where we edit out Krash's side if he's dead.
[event]
name=prestart
[if]
- [have_unit]
- id=Krash
- [/have_unit]
- [else]
+ [variable]
+ name=Krash_alive
+ equals=no
+ [/variable]
+ [then]
+ [kill]
+ side=7
+ [/kill]
[terrain]
x=29,29,30,30,30,31,31,31,32,32
y=6,7,5,6,7,6,7,8,6,7
@@ -132,7 +140,7 @@
side=1
amount=200
[/gold]
- [/else]
+ [/then]
[/if]
[/event]
@@ -196,7 +204,7 @@
speaker=Tallin
message= _ "Gods of Light! Look at that fortress. The castle
Angthurim is even grimmer than its reputation."
[/message]
- # Hidiel part takes place only if Anita is alive
+ # Hidel part takes place only if Anita is alive
[if]
[have_unit]
id=Anita
Modified: trunk/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg?rev=29412&r1=29411&r2=29412&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg
(original)
+++ trunk/data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg Fri
Sep 12 10:09:13 2008
@@ -155,6 +155,7 @@
team_name=orcs
user_team_name=_"Alliance"
[/side]
+
# Empty sides - to ensure proper recall lists carryover
[side]
side=4
@@ -168,7 +169,10 @@
side=6
no_leader=yes
[/side]
- # Empty side - player will asume control of it if Krash is alive
+
+ # Krash may not actually still be alive at this point, but setting up
+ # his side this way is the only way to reliasbly pick up his recall
+ # list if he is.
[side]
side=7
type=Drake Burner
@@ -182,12 +186,14 @@
user_team_name=_"Alliance"
controller=human
[/side]
- # Empty side - to ensure proper recall list caryover
+
+ # Empty side - to ensure proper recall list carryover
[side]
side=8
no_leader=yes
[/side]
- # Empty side - player will asume control of it if Anita is alive
+
+ # Empty side - player will assume control of it if Anita is alive
[side]
side=9
{GOLD4 500 400 350 300}
@@ -201,22 +207,27 @@
[event]
name=prestart
- # {SCATTER_IMAGE (terrain=Gs^Fp) 20 scenery/pine2.png}
- # If Krash is alive place him at sides 7 keep, otherwise remove that
castle
-
+ # Here's where we edit out Krash's side if he's dead.
[if]
- [have_unit]
- id=Krash
- [/have_unit]
- [else]
+ [variable]
+ name=Krash_alive
+ equals=no
+ [/variable]
+ [then]
+ [kill]
+ side=7
+ [/kill]
[terrain]
x=4,4,4,5,5,5,6,6,6
y=3,4,5,3,4,5,3,4,5
terrain=Gs^Fp
[/terrain]
- [/else]
+ [/then]
[/if]
- # If Anita is alive change her to recruiting leader of side 9 and
place on that keep
+
+ # If Anita is alive change her to recruiting leader of side 9 and
+ # place on that keep. This method works because, unlike Krash, she
+ # has no recall list of followers to preserve.
[recall]
id=Anita
[/recall]
Modified: trunk/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg?rev=29412&r1=29411&r2=29412&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg (original)
+++ trunk/data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg Fri Sep 12
10:09:13 2008
@@ -202,7 +202,10 @@
[/ai]
[/side]
{STARTING_VILLAGES 6 4}
- # Side for Krash, if alive
+
+ # Krash may not actually still be alive at this point, but setting up
+ # his side this way is the only way to reliably pick up his recall
+ # list if he is. Later, we'll edit in another leader if he's dead.
[side]
side=7
type=Drake Burner
@@ -217,6 +220,7 @@
controller=human
[/side]
{STARTING_VILLAGES 7 10}
+
# Allied AI
[side]
type=Dwarvish Lord
@@ -248,6 +252,7 @@
[/ai]
[/side]
{STARTING_VILLAGES 8 10}
+
# Side for Anita if alive
[side]
side=9
@@ -263,8 +268,10 @@
[event]
name=prestart
- # {SCATTER_IMAGE (terrain=Gg,Gs^Fp) 12 scenery/pine1.png}
- # Check if Krash is alive, if yes place him at helm of side 7,
otherwise it's taken over by older lich
+ # Check if Krash is alive, if yes place him at helm of side 7,
+ # otherwise it's taken over by older lich. We can't use a normal
+ # recall followed by have_unit test here because we had to declare
+ # Krash as a side leader in order to get recall list carryover.
[recall]
id="Ro'Arthian"
[/recall]
@@ -273,10 +280,11 @@
variable=side_seven_starts_at
[/store_starting_location]
[if]
- [have_unit]
- id=Krash
- [/have_unit]
- [else]
+ [variable]
+ name=Krash_alive
+ equals=no
+ [/variable]
+ [then]
[store_unit]
[filter]
id="Ro'Arthian"
@@ -301,14 +309,18 @@
type=Troll,Troll Whelp,Ogre,Young Ogre,Mage,Red
Mage,Gryphon
[/allow_recruit]
{CLEAR_VARIABLE place_lich_at}
- [/else]
+ [/then]
[/if]
+
# Hide unit for spectacular entrance
[hide_unit]
x=$side_seven_starts_at.x
y=$side_seven_starts_at.y
[/hide_unit]
- # Check if Anita is alive, if yes place her at helm of side 9, if no
younger lich assumes command
+
+ # Check if Anita is alive. If yes place her at the helm of side 9,
+ # if no younger lich assumes command. Note, this method does
+ # not carry over veterans from the previous scenario,
[recall]
id=Anita
[/recall]
Modified: trunk/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg?rev=29412&r1=29411&r2=29412&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg (original)
+++ trunk/data/campaigns/Northern_Rebirth/utils/herodeaths.cfg Fri Sep 12
10:09:13 2008
@@ -40,6 +40,7 @@
speaker=Camerin
message= _ "Awww, I liked that guy!"
[/message]
+ {VARIABLE Krash_alive no}
[/event]
# Death events for Stalrag and lich brothers, in ifdef to prevent them firing
when you fight them in Settling Disputes
@@ -713,6 +714,7 @@
name=random
[/clear_variable]
[/event]
+
# Elenia death
[event]
name=die
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