Author: soliton
Date: Tue Sep 16 14:24:28 2008
New Revision: 29475
URL: http://svn.gna.org/viewcvs/wesnoth?rev=29475&view=rev
Log:
* Made units with the healthy trait take a quarter less damage from poison
instead of half.
Modified:
trunk/changelog
trunk/players_changelog
trunk/src/actions.cpp
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=29475&r1=29474&r2=29475&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Sep 16 14:24:28 2008
@@ -3,6 +3,10 @@
* Made it possible to translate ability names according to the
unit/unit_type's gender (feature #11982).
* updated translations: Finnish, Slovak
+ * Units:
+ * Balancing changes:
+ * Made units with the healthy trait take a quarter less damage from
+ poison instead of half.
* User interface:
* Various minor cleanups and refactoring of the new widgets.
* Fixed a problem under Window where the locales detection didn't work
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=29475&r1=29474&r2=29475&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Tue Sep 16 14:24:28 2008
@@ -5,6 +5,8 @@
Version 1.5.4+svn:
* Language and translations
* updated translations: Finnish, Slovak.
+ * Unit changes and balancing
+ * Made units with the healthy trait take a quarter less damage from poison.
Version 1.5.4:
* Editor2
@@ -15,7 +17,7 @@
Use the new "partial undo" feature (default hotkey ctrl+z, cmd+z
on Mac) to get the old behaviour, when you want to only undo a part
of a paint-drag or select-drag. After the actions are split this way
- they are never combined again.
+ they are never combined again.
* More visible selection.
* Different map generators can be used in map -> generate map (FR #3950)
Modified: trunk/src/actions.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/actions.cpp?rev=29475&r1=29474&r2=29475&view=diff
==============================================================================
--- trunk/src/actions.cpp (original)
+++ trunk/src/actions.cpp Tue Sep 16 14:24:28 2008
@@ -1768,7 +1768,7 @@
healers.clear();
healing = rest_healing;
if(i->second.side() == side) {
- healing -= i->second.is_healthy() ?
game_config::poison_amount / 2 : game_config::poison_amount;
+ healing -= i->second.is_healthy() ?
game_config::poison_amount * 3/4 : game_config::poison_amount;
}
}
}
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