Author: jetryl
Date: Wed Sep 17 19:46:17 2008
New Revision: 29522

URL: http://svn.gna.org/viewcvs/wesnoth?rev=29522&view=rev
Log:
New melee animation for skeleton.

Added:
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-1.png   
(with props)
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-2.png   
(with props)
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-3.png   
(with props)
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-4.png   
(with props)
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-5.png   
(with props)
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-1.png   
(with props)
    branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-2.png   
(with props)
Modified:
    branches/1.4/data/core/images/units/undead-skeletal/skeleton.png
    branches/1.4/data/core/units/undead/Skeleton.cfg

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-1.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-1.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-1.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-2.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-2.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-2.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-3.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-3.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-3.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-4.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-4.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-4.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-5.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-5.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-attack-5.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-1.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-1.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-1.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Added: branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-2.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-2.png?rev=29522&view=auto
==============================================================================
Binary file - no diff available.

Propchange: 
branches/1.4/data/core/images/units/undead-skeletal/skeleton-defend-2.png
------------------------------------------------------------------------------
    svn:mime-type = application/octet-stream

Modified: branches/1.4/data/core/images/units/undead-skeletal/skeleton.png
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/images/units/undead-skeletal/skeleton.png?rev=29522&r1=29521&r2=29522&view=diff
==============================================================================
Binary files - no diff available.

Modified: branches/1.4/data/core/units/undead/Skeleton.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/branches/1.4/data/core/units/undead/Skeleton.cfg?rev=29522&r1=29521&r2=29522&view=diff
==============================================================================
--- branches/1.4/data/core/units/undead/Skeleton.cfg (original)
+++ branches/1.4/data/core/units/undead/Skeleton.cfg Wed Sep 17 19:46:17 2008
@@ -17,7 +17,7 @@
     usage=fighter
     unit_description= _ "Skeletons are warriors who have been slain in battle 
and brought back by dark magics. Nearly mindless, and unwavering in their 
purpose, they fear neither pain, nor death, and their mere presence will often 
frighten away any who would challenge their 
master."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
     die_sound={SOUND_LIST:SKELETON_DIE}
-    {DEFENSE_ANIM "units/undead-skeletal/skeleton-defend.png" 
"units/undead-skeletal/skeleton.png" {SOUND_LIST:SKELETON_HIT} }
+    {DEFENSE_ANIM "units/undead-skeletal/skeleton-defend-2.png" 
"units/undead-skeletal/skeleton-defend-1.png" {SOUND_LIST:SKELETON_HIT} }
     [abilities]
         {ABILITY_SUBMERGE}
     [/abilities]
@@ -158,43 +158,39 @@
         [attack_filter]
             name=axe
         [/attack_filter]
+        offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
+        start_time=-250
         [frame]
-            begin=-200
-            end=-175
-            image="units/undead-skeletal/skeleton.png"
-        [/frame]
-        [frame]
-            begin=-175
-            end=-75
-            image="units/undead-skeletal/skeleton-attack.png"
+            duration=150
+            image="units/undead-skeletal/skeleton-attack-1.png"
         [/frame]
         [if]
-            hits=no
+            hits=yes
             [frame]
-                begin=-75
-                end=75
-                image="units/undead-skeletal/skeleton-attackb.png"
-                sound={SOUND_LIST:MISS}
+                   duration=100
+                image="units/undead-skeletal/skeleton-attack-2.png"
+                sound=axe.ogg
             [/frame]
         [/if]
         [else]
-            hits=yes
+            hits=no
             [frame]
-                begin=-75
-                end=75
-                image="units/undead-skeletal/skeleton-attackb.png"
-                sound=axe.ogg
+                   duration=100
+                image="units/saurians/skeleton-attack-2.png"
+                sound={SOUND_LIST:MISS}
             [/frame]
         [/else]
         [frame]
-            begin=75
-            end=150
-            image="units/undead-skeletal/skeleton-defend.png"
+            duration=100
+            image="units/undead-skeletal/skeleton-attack-3.png"
         [/frame]
         [frame]
-            begin=150
-            end=200
-            image="units/undead-skeletal/skeleton.png"
+            duration=90
+            image="units/undead-skeletal/skeleton-attack-4.png"
+        [/frame]
+        [frame]
+            duration=80
+            image="units/undead-skeletal/skeleton-attack-5.png"
         [/frame]
     [/attack_anim]
 [/unit]


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