Author: zookeeper
Date: Sat Sep 20 14:03:47 2008
New Revision: 29583
URL: http://svn.gna.org/viewcvs/wesnoth?rev=29583&view=rev
Log:
Fixed the snow mountains to water transitions.
Modified:
trunk/data/core/terrain-graphics.cfg
Modified: trunk/data/core/terrain-graphics.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=29583&r1=29582&r2=29583&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Sat Sep 20 14:03:47 2008
@@ -447,10 +447,10 @@
{TRANSITION_BASE Dd^,Dd^D* R*
desert}
{TRANSITION_BASE_LF (!,Chw,Khw,Khs,!,C*,K*) (Ai,W*) -480
non_submerged_part castle/castle-to-ice}
-{TRANSITION_BASE_LF Aa,Ha,Ai (W*,Ss) -490
non_submerged_part ice}
-{TRANSITION_BASE_LF Aa,Ha,Ai (W*,Ss) -505
submerged_part ice-to-water}
+{TRANSITION_BASE_LF Aa,Ha,Ms,Ai (W*,Ss) -490
non_submerged_part ice}
+{TRANSITION_BASE_LF Aa,Ha,Ms,Ai (W*,Ss) -505
submerged_part ice-to-water}
# we just draw this again (invisible below the base layer) to set the
transition flags
-{TRANSITION_BASE_L Aa,Ha,Ai (W*,Ss) -1001
ice-to-water}
+{TRANSITION_BASE_L Aa,Ha,Ms,Ai (W*,Ss) -1001
ice-to-water}
{TRANSITION_BASE_LF (!,Chw,Khw,Khs,!,C*,K*) W* -510
submerged_part castle/castle-to-water}
# Water Transitions below everything else
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