Author: zookeeper
Date: Sat Sep 20 14:03:47 2008
New Revision: 29583

URL: http://svn.gna.org/viewcvs/wesnoth?rev=29583&view=rev
Log:
Fixed the snow mountains to water transitions.

Modified:
    trunk/data/core/terrain-graphics.cfg

Modified: trunk/data/core/terrain-graphics.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/terrain-graphics.cfg?rev=29583&r1=29582&r2=29583&view=diff
==============================================================================
--- trunk/data/core/terrain-graphics.cfg (original)
+++ trunk/data/core/terrain-graphics.cfg Sat Sep 20 14:03:47 2008
@@ -447,10 +447,10 @@
 {TRANSITION_BASE       Dd^,Dd^D*        R*                                     
        desert}
 
 {TRANSITION_BASE_LF    (!,Chw,Khw,Khs,!,C*,K*)         (Ai,W*)     -480 
non_submerged_part castle/castle-to-ice}
-{TRANSITION_BASE_LF    Aa,Ha,Ai                        (W*,Ss)     -490 
non_submerged_part ice}
-{TRANSITION_BASE_LF    Aa,Ha,Ai                        (W*,Ss)     -505 
submerged_part     ice-to-water}
+{TRANSITION_BASE_LF    Aa,Ha,Ms,Ai                        (W*,Ss)     -490 
non_submerged_part ice}
+{TRANSITION_BASE_LF    Aa,Ha,Ms,Ai                        (W*,Ss)     -505 
submerged_part     ice-to-water}
 # we just draw this again (invisible below the base layer) to set the 
transition flags
-{TRANSITION_BASE_L     Aa,Ha,Ai                        (W*,Ss)     -1001       
            ice-to-water}
+{TRANSITION_BASE_L     Aa,Ha,Ms,Ai                        (W*,Ss)     -1001    
               ice-to-water}
 {TRANSITION_BASE_LF    (!,Chw,Khw,Khs,!,C*,K*)          W*         -510 
submerged_part     castle/castle-to-water}
 
 # Water Transitions below everything else


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