Author: zookeeper
Date: Sun Oct 5 12:23:42 2008
New Revision: 29897
URL: http://svn.gna.org/viewcvs/wesnoth?rev=29897&view=rev
Log:
Updated changelogs.
Modified:
trunk/changelog
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=29897&r1=29896&r2=29897&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Oct 5 12:23:42 2008
@@ -1,5 +1,10 @@
Version 1.5.4+svn:
* Campaigns:
+ * A new experimental gold carryover system is now supported in Heir to the
+ Throne, Sceptre of Fire and Descent into Darkness: the choice appears in
+ the difficulty level menu when starting the campaign.
+ * Son of the Black Eye:
+ * New portraits for Al'Brock, Flar'Tar and Howgarth.
* Two Brothers:
* Rewrite to include story screens by Stefan
* Improved scenario texts and dialogs
@@ -15,6 +20,9 @@
* Command line: added "--load FILE" support to "-e" (FR #12299)
* Graphics:
* New or updated unit frames: Walking Corpse swimmer, Soulless swimmer
+ * Music and sound effects:
+ * New music track "Heroes Rite" by Doug Kaufman.
+ * New music track "The Deep Path" by Gianmarco Leone.
* Language and i18n:
* Fixed a problem under Windows where the locales detection didn't
work; all languages are now enabled for Windows.
@@ -22,8 +30,9 @@
unit/unit_type's gender (feature #11982).
* updated translations: Czech, Finnish, French, Galician, German, Hungarian,
Lithuanian, Polish, Slovak, Turkish, Valencian
- * Map editor:
+ * Map editor and terrains:
* Removed wesnoth-editor. Use editor2.
+ * Added a new "Snow Mountains" terrain (graphics still incomplete).
* Multiplayer:
* Revised maps: Fallenstar Lake, 2p Hamlets, Hornshark Island, The
Freelands,
Castle Hopping Isle.
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=29897&r1=29896&r2=29897&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sun Oct 5 12:23:42 2008
@@ -3,19 +3,26 @@
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.5.4+svn:
- * Campaigns:
- * Two Brothers:
+ * Campaigns
+ * A new experimental gold carryover system is now supported in Heir to the
+ Throne, Sceptre of Fire and Descent into Darkness: the choice appears in
+ the difficulty level menu when starting the campaign.
+
+ * Son of the Black Eye
+ * New portraits for Al'Brock, Flar'Tar and Howgarth.
+
+ * Two Brothers
* Rewrite to include story screens by Stefan.
* Improved scenario texts and dialogs.
* Editor2
* Allow changing the display time of day from a preset list or to custom
- values via sliders, available in the new editor settings dialog.
- * Removed map flipping feature. Added clipboard flipping instead, which
+ values via sliders, available in the new editor settings dialog.
+ * Removed map flipping feature. Added clipboard flipping instead, which
works much more reliably.
* Added --load support for -e command line option. Loads the map file
with the given filename.
-
+
* Map editor
* Removed wesnoth-editor. Use editor2.
@@ -23,6 +30,11 @@
* updated translations: Czech, Finnish, French, Galician, German,
Hungarian,
Lithuanian, Polish, Slovak, Turkish, Valencian.
+ * Multiplayer
+ * Revised maps: Fallenstar Lake, 2p Hamlets, Hornshark Island,
+ The Freelands, Castle Hopping Isle.
+ * In default era, all leaders with 4 MP now receive the quick trait.
+
* Unit changes and balancing
* Made units with the healthy trait take a quarter less damage from poison.
* Increased the 'smallfly' movement cost over fungus from 1 to 2.
@@ -30,7 +42,7 @@
* AI
* Made default AI to play better in multiplayer maps.
- * User interface:
+ * User interface
* Allowed the /friend, /ignore and /remove commands to use
lists (FR #7492) and wildcards.
* Added a feature to draw hex coordinates and/or terrain code on every hex.
@@ -43,8 +55,8 @@
or ctrl+shift+r respectively (cmd instead of ctrl on Mac). Active
in the "paste" mode.
* A drag operation only creates one undo action instead of many.
- Use the new "partial undo" feature (default hotkey ctrl+z, cmd+z
- on Mac) to get the old behaviour, when you want to only undo a part
+ Use the new "partial undo" feature (default hotkey ctrl+z, cmd+z
+ on Mac) to get the old behaviour, when you want to only undo a part
of a paint-drag or select-drag. After the actions are split this way
they are never combined again.
* More visible selection.
@@ -78,10 +90,10 @@
* Campaigns
* The Hammer Of Thursagan
* 'Mages and Drakes' and 'Fear' have been retuned and are now
- somewhat more challenging.
+ somewhat more challenging.
* 'The Underlevels' has some fixes to the timing of when bad-guy
- sides get activated. This should make the last battle more of
- a climax.
+ sides get activated. This should make the last battle more of
+ a climax.
Version 1.5.3:
* Campaigns
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits