Author: boucman
Date: Sun Oct 12 12:55:02 2008
New Revision: 30080
URL: http://svn.gna.org/viewcvs/wesnoth?rev=30080&view=rev
Log:
fix missiles being incorrectly fliped in some cases
Modified:
trunk/src/unit_frame.cpp
Modified: trunk/src/unit_frame.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/unit_frame.cpp?rev=30080&r1=30079&r2=30080&view=diff
==============================================================================
--- trunk/src/unit_frame.cpp (original)
+++ trunk/src/unit_frame.cpp Sun Oct 12 12:55:02 2008
@@ -516,8 +516,10 @@
if(!engine_val.image_diagonal.is_void() &&
!engine_val.image_diagonal.get_filename().empty()) result.image_diagonal =
engine_val.image_diagonal;
/** engine provides a string for "stoned" and "team color"
modifications */
- result.image_mod = current_val.image_mod +animation_val.image_mod;
- result.image_mod += engine_val.image_mod;
+ if(primary) {
+ result.image_mod = current_val.image_mod
+animation_val.image_mod;
+ result.image_mod += engine_val.image_mod;
+ }
assert(engine_val.halo.empty());
result.halo =
current_val.halo.empty()?animation_val.halo:current_val.halo;
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