Author: esr
Date: Sat Oct 18 18:19:01 2008
New Revision: 30256
URL: http://svn.gna.org/viewcvs/wesnoth?rev=30256&view=rev
Log:
Make LoW use the same sparse maop as aOI.
Added:
trunk/data/campaigns/Legend_of_Wesmere/images/low-map.png (props changed)
- copied unchanged from r30222,
trunk/data/campaigns/An_Orcish_Incursion/images/an-orcish-incursion-map.png
Modified:
trunk/data/campaigns/Legend_of_Wesmere/utils/journey.cfg
trunk/players_changelog
Propchange: trunk/data/campaigns/Legend_of_Wesmere/images/low-map.png
------------------------------------------------------------------------------
svn:mergeinfo =
Propchange: trunk/data/campaigns/Legend_of_Wesmere/images/low-map.png
------------------------------------------------------------------------------
svn:mime-type = application/octet-stream
Modified: trunk/data/campaigns/Legend_of_Wesmere/utils/journey.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Legend_of_Wesmere/utils/journey.cfg?rev=30256&r1=30255&r2=30256&view=diff
==============================================================================
--- trunk/data/campaigns/Legend_of_Wesmere/utils/journey.cfg (original)
+++ trunk/data/campaigns/Legend_of_Wesmere/utils/journey.cfg Sat Oct 18
18:19:01 2008
@@ -539,89 +539,89 @@
# Plot of this campaign is linear,
#define TO_THE_UPROOTING
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_STAGE_1}
#enddef
#define TO_HOSTILE_MOUNTAINS
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_STAGE_2}
#enddef
#define TO_KALIAN
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_STAGE_3}
#enddef
#define TO_ELVISH_TREASURY
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_COMPLETE}
{TREASURY_STAGE_1}
#enddef
#define TO_ELVISH_TREASURY_BATTLE
- background=maps/wesnoth.png
+ background=low-map.png
# FIXME: we really want just the final battle marker here
{FLIGHT_COMPLETE}
{TREASURY_STAGE_1}
#enddef
#define TO_SAURIAN_TREASURY
- background=maps/wesnoth.png
+ background=low-map.png
# FIXME: we really want just the final battle marker here
{FLIGHT_COMPLETE}
{TREASURY_STAGE_2}
#enddef
#define TO_SAURIAN_TREASURY_BATTLE
- background=maps/wesnoth.png
+ background=low-map.png
# FIXME: we really want just the final battle marker here
{FLIGHT_COMPLETE}
{TREASURY_STAGE_2}
#enddef
#define TO_ACQUAINTANCE_IN_NEED
- background=maps/wesnoth.png
+ background=low-map.png
# FIXME: we really want just the final battle marker here
{FLIGHT_COMPLETE}
{TREASURY_STAGE_3}
#enddef
#define TO_ACQUAINTANCE_IN_NEED_BATTLE
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_COMPLETE}
{TREASURY_STAGE_3}
#enddef
#define TO_ELVES_LAST_STAND
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_COMPLETE}
{TREASURY_STAGE_4}
#enddef
#define TO_BOUNTY_HUNTERS
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_STAGE_1}
#enddef
#define TO_CLIFFS_OF_THORIA
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_STAGE_2}
#enddef
#define TO_BATTLE_OF_THE_BOOK
- background=maps/wesnoth.png
+ background=low-map.png
{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_STAGE_3}
#enddef
#define TO_BATTLE_OF_THE_BOOK_BATTLE
- background=maps/wesnoth.png
+ background=low-map.png
# FIXME: we really want just the final battle marker here
{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
@@ -629,7 +629,7 @@
#enddef
#define TO_ANCIENT_ALLIANCE
- background=maps/wesnoth.png
+ background=low-map.png
# FIXME: we really want just the final battle marker here
#{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
@@ -638,7 +638,7 @@
#enddef
#define TO_ANCIENT_ALLIANCE_BATTLE
- background=maps/wesnoth.png
+ background=low-map.png
#{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_COMPLETE}
@@ -646,7 +646,7 @@
#enddef
#define TO_THE_CHIEF_MUST_DIE
- background=maps/wesnoth.png
+ background=low-map.png
#{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_COMPLETE}
@@ -654,7 +654,7 @@
#enddef
#define TO_BREAKING_THE_SIEGE
- background=maps/wesnoth.png
+ background=low-map.png
#{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_COMPLETE}
@@ -662,7 +662,7 @@
#enddef
#define TO_COSTLY_REVENGE
- background=maps/wesnoth.png
+ background=low-map.png
#{FLIGHT_COMPLETE}
{TREASURY_COMPLETE}
{BOOK_COMPLETE}
@@ -672,7 +672,7 @@
#define TO_COSTLY_REVENGE_BATTLE
# FIXME: we really want just the final battle marker here
- background=maps/wesnoth.png
+ background=low-map.png
#{FLIGHT_COMPLETE}
#{TREASURY_COMPLETE}
#{BOOK_COMPLETE}
@@ -681,7 +681,7 @@
#enddef
#define TO_COUNCIL_RULING
- background=maps/wesnoth.png
+ background=low-map.png
#{FLIGHT_COMPLETE}
#{TREASURY_COMPLETE}
#{BOOK_COMPLETE}
@@ -690,23 +690,23 @@
#enddef
#define TO_ELVISH_ASSASSINS
- background=maps/wesnoth.png
+ background=low-map.png
{CIVILWAR_STAGE_1}
#enddef
#define TO_ELVISH_ASSASSINS_BATTLE
# FIXME: we really want just the final battle marker here
- background=maps/wesnoth.png
+ background=low-map.png
{CIVILWAR_STAGE_1}
#enddef
#define TO_NORTHERN_BATTLE
- background=maps/wesnoth.png
+ background=low-map.png
{CIVILWAR_STAGE_2}
#enddef
#define TO_END_OF_WAR
- background=maps/wesnoth.png
+ background=low-map.png
{CIVILWAR_STAGE_3}
#enddef
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=30256&r1=30255&r2=30256&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sat Oct 18 18:19:01 2008
@@ -29,6 +29,8 @@
place in the Horse Plains, not the Estmark Hills.
* Legend of Wesmere
* Newly added to mainline: Intermediate level, 24 scenarios.
+ * A Tale of Two Brothers
+ * Now has a journey track. Geographical continuity has been improved.
Version 1.5.5:
* Campaigns
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits