Author: esr
Date: Tue Oct 21 10:09:13 2008
New Revision: 30295

URL: http://svn.gna.org/viewcvs/wesnoth?rev=30295&view=rev
Log:
Add INCIDENTAL_MUSIC.

Modified:
    trunk/data/core/macros/sound-utils.cfg

Modified: trunk/data/core/macros/sound-utils.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/sound-utils.cfg?rev=30295&r1=30294&r2=30295&view=diff
==============================================================================
--- trunk/data/core/macros/sound-utils.cfg (original)
+++ trunk/data/core/macros/sound-utils.cfg Tue Oct 21 10:09:13 2008
@@ -325,6 +325,16 @@
     [/event]
 #enddef
 
+#define INCIDENTAL_MUSIC MUSIC
+        # To be played immediately to mark an incident, 
+        # but not appended to the scenario playlist.
+        [music]
+            name={MUSIC}
+            immediate=yes
+            append=no
+        [/music]
+#enddef
+
 # For some animations some units use a list of sounds, from which one is
 # randomly picked every time, instead of a single sound. Here the most commonly
 # used lists are wrapped inside macros.


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