Author: esr
Date: Tue Oct 21 10:09:13 2008
New Revision: 30295
URL: http://svn.gna.org/viewcvs/wesnoth?rev=30295&view=rev
Log:
Add INCIDENTAL_MUSIC.
Modified:
trunk/data/core/macros/sound-utils.cfg
Modified: trunk/data/core/macros/sound-utils.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/sound-utils.cfg?rev=30295&r1=30294&r2=30295&view=diff
==============================================================================
--- trunk/data/core/macros/sound-utils.cfg (original)
+++ trunk/data/core/macros/sound-utils.cfg Tue Oct 21 10:09:13 2008
@@ -325,6 +325,16 @@
[/event]
#enddef
+#define INCIDENTAL_MUSIC MUSIC
+ # To be played immediately to mark an incident,
+ # but not appended to the scenario playlist.
+ [music]
+ name={MUSIC}
+ immediate=yes
+ append=no
+ [/music]
+#enddef
+
# For some animations some units use a list of sounds, from which one is
# randomly picked every time, instead of a single sound. Here the most commonly
# used lists are wrapped inside macros.
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