Author: espreon
Date: Fri Oct 31 22:56:47 2008
New Revision: 30480

URL: http://svn.gna.org/viewcvs/wesnoth?rev=30480&view=rev
Log:
* Made all relevant sides use the undead flag in UtBS.
Updated changelog.

Modified:
    trunk/changelog
    
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
    
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
    
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
    
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
    trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Oct 31 22:56:47 2008
@@ -5,10 +5,13 @@
  * Campaigns
   * Descent into Darkness
    * Added a set of story art.
+   * Made Malin's side use the ostensibly obscure undead flags after his 
banishment
    * Legend of Wesmere
      * Newly added to mainline: Intermediate level, 24 scenarios.
    * The South Guard
      * Rewrote 'The Long March'.
+   * Under the Burning Suns
+     * Made use of the undead flag for undead sides
    * The new experimental gold carryover system is now supported in Son of the
      Black Eye as well: the choice appears in the difficulty level menu when
      starting the campaign.

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
 (original)
+++ 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
 Fri Oct 31 22:56:47 2008
@@ -590,6 +590,7 @@
         controller=ai
         {GOLD 100 125 150}
         {INCOME 12 15 18}
+        {FLAG_VARIANT undead}
 
         #units available should change based on difficulty
 
@@ -651,6 +652,7 @@
         controller=ai
         {GOLD 100 125 150}
         {INCOME 12 15 18}
+        {FLAG_VARIANT undead}
 
         #units available should change based on difficulty
 #ifdef EASY

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
 (original)
+++ 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
 Fri Oct 31 22:56:47 2008
@@ -140,6 +140,7 @@
         fog=no
         team_name=human_ally
         user_team_name=_"Human Ally"
+        {FLAG_VARIANT undead}
 
 #ifdef EASY
         recruit=EGhost, EWraith, EShadow

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
 (original)
+++ 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
 Fri Oct 31 22:56:47 2008
@@ -150,6 +150,7 @@
         fog=no
         team_name=human_ally
         user_team_name=_"Human Allies"
+        {FLAG_VARIANT undead}
 
 #ifdef EASY
         recruit=Pikeman, Swordsman, Javelineer, Longbowman, Heavy Infantryman, 
Necromancer, Skeleton, Skeleton Archer, Bone Shooter

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
 (original)
+++ 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
 Fri Oct 31 22:56:47 2008
@@ -106,6 +106,7 @@
         fog=no
         team_name=eloh_ally
         user_team_name=_"Eloh Cultisys"
+        {FLAG_VARIANT undead}
 
 #ifdef EASY
         recruit=Blood Bat, Ghost, Wraith, Revenant, Deathblade, Bone Shooter, 
Necrophage, Banebow

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg 
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg 
Fri Oct 31 22:56:47 2008
@@ -74,6 +74,7 @@
     #Values reset later on, needed for proper execution of Necromancer event
     {GOLD 100 100 100}
     {INCOME -2 -2 -2}
+    {FLAG_VARIATION undead}
 #ifndef HARD
     recruit=Skeleton, Skeleton Archer, Vampire Bat, Ghoul, Dark Adept
 #endif


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