Author: espreon
Date: Fri Oct 31 22:56:47 2008
New Revision: 30480
URL: http://svn.gna.org/viewcvs/wesnoth?rev=30480&view=rev
Log:
* Made all relevant sides use the undead flag in UtBS.
Updated changelog.
Modified:
trunk/changelog
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Fri Oct 31 22:56:47 2008
@@ -5,10 +5,13 @@
* Campaigns
* Descent into Darkness
* Added a set of story art.
+ * Made Malin's side use the ostensibly obscure undead flags after his
banishment
* Legend of Wesmere
* Newly added to mainline: Intermediate level, 24 scenarios.
* The South Guard
* Rewrote 'The Long March'.
+ * Under the Burning Suns
+ * Made use of the undead flag for undead sides
* The new experimental gold carryover system is now supported in Son of the
Black Eye as well: the choice appears in the difficulty level menu when
starting the campaign.
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
---
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
(original)
+++
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cf_
Fri Oct 31 22:56:47 2008
@@ -590,6 +590,7 @@
controller=ai
{GOLD 100 125 150}
{INCOME 12 15 18}
+ {FLAG_VARIANT undead}
#units available should change based on difficulty
@@ -651,6 +652,7 @@
controller=ai
{GOLD 100 125 150}
{INCOME 12 15 18}
+ {FLAG_VARIANT undead}
#units available should change based on difficulty
#ifdef EASY
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
---
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
(original)
+++
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/08_Out_of_the_Frying_Pan.cfg
Fri Oct 31 22:56:47 2008
@@ -140,6 +140,7 @@
fog=no
team_name=human_ally
user_team_name=_"Human Ally"
+ {FLAG_VARIANT undead}
#ifdef EASY
recruit=EGhost, EWraith, EShadow
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
---
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
(original)
+++
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/09_Blood_is_Thicker_Than_Water.cfg
Fri Oct 31 22:56:47 2008
@@ -150,6 +150,7 @@
fog=no
team_name=human_ally
user_team_name=_"Human Allies"
+ {FLAG_VARIANT undead}
#ifdef EASY
recruit=Pikeman, Swordsman, Javelineer, Longbowman, Heavy Infantryman,
Necromancer, Skeleton, Skeleton Archer, Bone Shooter
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
---
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
(original)
+++
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
Fri Oct 31 22:56:47 2008
@@ -106,6 +106,7 @@
fog=no
team_name=eloh_ally
user_team_name=_"Eloh Cultisys"
+ {FLAG_VARIANT undead}
#ifdef EASY
recruit=Blood Bat, Ghost, Wraith, Revenant, Deathblade, Bone Shooter,
Necrophage, Banebow
Modified:
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg?rev=30480&r1=30479&r2=30480&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/scenarios/scen1/sides_setup.cfg
Fri Oct 31 22:56:47 2008
@@ -74,6 +74,7 @@
#Values reset later on, needed for proper execution of Necromancer event
{GOLD 100 100 100}
{INCOME -2 -2 -2}
+ {FLAG_VARIATION undead}
#ifndef HARD
recruit=Skeleton, Skeleton Archer, Vampire Bat, Ghoul, Dark Adept
#endif
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