Author: zookeeper
Date: Mon Nov 17 10:20:46 2008
New Revision: 30781

URL: http://svn.gna.org/viewcvs/wesnoth?rev=30781&view=rev
Log:
Shortened the turn range of useful benefits of the defense length from around 
9-32 to around 6-25.

Modified:
    trunk/data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg

Modified: 
trunk/data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg?rev=30781&r1=30780&r2=30781&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg 
(original)
+++ trunk/data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg Mon 
Nov 17 10:20:46 2008
@@ -114,105 +114,84 @@
             name=pebbles_defense_benefits
 
             [value]
-                turn=9
+                turn=6
                 {MODIFY_TERRAIN Ce 30 17}
                 {VARIABLE defenses some}
             [/value]
             [value]
-                turn=10
+                turn=7
                 {SG_GUARD (Heavy Infantryman) (Provincial Guard) (_"Provincial 
Guard") 1 30 17}
                 {VARIABLE provincial_guard some}
             [/value]
             [value]
+                turn=8
+                {MODIFY_TERRAIN Ce 27 17}
+            [/value]
+            [value]
+                turn=9
+                {SG_GUARD (Heavy Infantryman) (Provincial Guard) (_"Provincial 
Guard") 1 27 17}
+            [/value]
+            [value]
+                turn=10
+                {MODIFY_TERRAIN Re^Vct 16 9}
+                {MODIFY_TERRAIN Re^Vct 16 11}
+            [/value]
+            [value]
                 turn=11
-                {MODIFY_TERRAIN Ce 27 17}
+                {MODIFY_TERRAIN Re^Vct 17 14}
+                {MODIFY_TERRAIN Re^Vct 19 15}
             [/value]
             [value]
                 turn=12
-                {SG_GUARD (Heavy Infantryman) (Provincial Guard) (_"Provincial 
Guard") 1 27 17}
+                {MODIFY_TERRAIN Ch 20 11}
+                {MODIFY_TERRAIN Ch 22 10}
             [/value]
             [value]
                 turn=13
-                {MODIFY_TERRAIN Re^Vct 16 9}
-            [/value]
-            [value]
-                turn=14
-                {MODIFY_TERRAIN Re^Vct 16 11}
-            [/value]
-            [value]
-                turn=15
-                {MODIFY_TERRAIN Re^Vct 17 14}
-            [/value]
-            [value]
-                turn=16
-                {MODIFY_TERRAIN Re^Vct 19 15}
-            [/value]
-            [value]
-                turn=17
-                {MODIFY_TERRAIN Ch 20 11}
-            [/value]
-            [value]
-                turn=18
-                {MODIFY_TERRAIN Ch 22 10}
-            [/value]
-            [value]
-                turn=19
                 {MODIFY_TERRAIN Ce 25 17}
                 {MODIFY_TERRAIN Gg 26 16}
-            [/value]
-            [value]
-                turn=20
                 {SG_GUARD (Lieutenant) (Lt. Nilaf) (_"Lt. Nilaf") 1 25 17}
             [/value]
             [value]
-                turn=21
+                turn=14
                 {MODIFY_TERRAIN Ce 23 17}
                 {MODIFY_TERRAIN Gg 24 16}
-            [/value]
-            [value]
-                turn=22
                 {SG_GUARD (Spearman) (Provincial Guard) (_"Provincial Guard") 
1 23 17}
             [/value]
             [value]
-                turn=23
+                turn=15
                 {MODIFY_TERRAIN Ce 14 17}
-            [/value]
-            [value]
-                turn=24
                 {SG_GUARD (Bowman) (Provincial Guard) (_"Provincial Guard") 1 
14 17}
             [/value]
             [value]
-                turn=25
+                turn=16
                 {MODIFY_TERRAIN Ce 34 17}
-            [/value]
-            [value]
-                turn=26
                 {SG_GUARD (Heavy Infantryman) (Provincial Guard) (_"Provincial 
Guard") 1 34 17}
                 {VARIABLE provincial_guard full}
             [/value]
             [value]
-                turn=27
+                turn=17
                 {ILLUMINATING_CAMPFIRE 20 16}
             [/value]
             [value]
-                turn=28
+                turn=18
                 {ILLUMINATING_CAMPFIRE 11 14}
             [/value]
             [value]
-                turn=29
+                turn=19
                 {ILLUMINATING_CAMPFIRE 26 16}
             [/value]
             [value]
-                turn=30
+                turn=20
                 {MODIFY_TERRAIN Gg 35 17}
                 {ILLUMINATING_CAMPFIRE 35 17}
             [/value]
             [value]
-                turn=31
+                turn=21
                 {MODIFY_TERRAIN Ce 23 21}
             [/value]
             [value]
-                turn=32
+                turn=22
                 {MODIFY_TERRAIN Ce 26 21}
                 {VARIABLE defenses full}
             [/value]
@@ -241,7 +220,7 @@
         name=prestart
 
         {VARIABLE village_radius $pebbles_defense_length}
-        {VARIABLE_OP village_radius multiply 0.5}
+        {VARIABLE_OP village_radius add -5}
 
         [if]
             [variable]
@@ -355,7 +334,7 @@
         [if]
             [variable]
                 name=pebbles_defense_length
-                less_than=29
+                less_than=24
             [/variable]
             [then]
                 [message]
@@ -368,7 +347,7 @@
                     speaker=Minister Mefel
                     message= _ "Hylas, I have made all possible haste, but my 
Council brethren are not as swift as I. It will take more time for them to 
arrive."
                 [/message]
-                {VARIABLE council_arrive_turn 30}
+                {VARIABLE council_arrive_turn 25}
                 {VARIABLE_OP council_arrive_turn add -$pebbles_defense_length}
             [/then]
 
@@ -401,7 +380,7 @@
         [if]
             [variable]
                 name=pebbles_defense_length
-                less_than=29
+                less_than=24
             [/variable]
             [then]
                 [objectives]


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