Author: zookeeper
Date: Sat Nov 22 18:08:23 2008
New Revision: 30959
URL: http://svn.gna.org/viewcvs/wesnoth?rev=30959&view=rev
Log:
Updated changelogs.
Modified:
trunk/changelog
trunk/players_changelog
Modified: trunk/changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=30959&r1=30958&r2=30959&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sat Nov 22 18:08:23 2008
@@ -13,20 +13,25 @@
* Newly added to mainline: Intermediate level, 24 scenarios.
(Imported from wesnoth-umc-dev.)
* Son of the Black Eye
- * The new experimental gold carryover system is now supported by this
- campaign as well; the choice appears in the difficulty level menu when
- starting the campaign
+ * In 'Clash of Armies', fixed all the merman spawns not working correctly
+ and limited the number of simultaneous enemy gryphon recruits on the
+ easiest difficulty.
* The South Guard
* Rewrote 'The Long March'.
- * Made each turn past turn 9 that passes in 'Pebbles in the Flood' give
+ * Made each turn past turn 6 that passes in 'Pebbles in the Flood' give
you some concrete benefit in 'Tides of War'. Also, the Council of Westin
now always appears, but the exact turn depends on the length of
Gerrick's defense.
* Under the Burning Suns
* Made use of the undead flag for undead sides
- * The new experimental gold carryover system is now supported in Son of the
- Black Eye and The South Guard as well: the choice appears in the
- difficulty level menu when starting the campaign.
+ * All known bugs (e.g. in Keratur's appearances and related to Kaleh's
+ AMLAs) have been fixed.
+ * Garak now gets into a duel of champions in "A Stirring In The Night".
+ * The Quenoth elf graphics have been refreshed; most of their sprites
+ now match the size of other 2.0 sprites and have been team-colored.
+ * Only the new gold carryover system is now available in Descent Into
+ Darkness, Heir to the Throne, Scepter of Fire, Son of the Black Eye and
+ The South Guard.
* Editor2:
* Changed the base-terrain key modifier to shift from alt.
This fixes an issue with some window managers grabbing the event.
@@ -36,10 +41,10 @@
same time. Experimental, can be turned off in the editor settings dialog.
* Graphics:
* New or updated unit frames: Troll Shaman, Naga Fighter.
- * New idle animations: Deathblade, Orcish Assassin.
+ * New animations: Deathblade idle, Orcish Assassin idle, Mage magic missile,
+ Silver Mage magic missile and teleport.
* Fixed some parts of alternative flag sets which were not correctly
team colored.
- * Gave new teleport animations to Silver Magi.
* Help menu:
* ability upgrades for max-level advancements are now listed (bug #10337)
* Language and i18n:
Modified: trunk/players_changelog
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=30959&r1=30958&r2=30959&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sat Nov 22 18:08:23 2008
@@ -20,27 +20,31 @@
place in the Horse Plains, not the Estmark Hills.
* Galdrad is now an Elvish Champion and might survive a few turns longer.
* Legend of Wesmere
- * Newly added to mainline: Intermediate level, 24 scenarios.
+ * Newly added to mainline: Intermediate level, 17 playable scenarios.
* A Tale of Two Brothers
* Now has a journey track. Geographical continuity has been improved.
* Scepter Of Fire
* Has a revised journey track. Geographical continuity has been improved.
* Son of the Black Eye:
* There is a new, full color Far North map.
+ * In 'Clash of Armies', fixed all the merman spawns not working correctly
+ and limited the number of simultaneous enemy gryphon recruits on the
+ easiest difficulty.
* The South Guard
* Rewrote 'The Long March'.
* Made each turn past turn 9 that passes in 'Pebbles in the Flood' give
you some concrete benefit in 'Tides of War'. Also, the Council of
Westin
now always appears, but the exact turn depends on the length of
Gerrick's defense.
- * Under the Burnings Suns:
- * All known bugs (e.g. in Keratur's appearances and related to
- Kaleh's AMLAs) have been fixed.
- * Garak now gets into a duel of champions in "A Stirring In The
- Night" (3).
- * The new experimental gold carryover system is now supported in Son of the
- Black Eye and The South Guard as well: the choice appears in the
- difficulty level menu when starting the campaign.
+ * Under the Burnings Suns:
+ * All known bugs (e.g. in Keratur's appearances and related to Kaleh's
+ AMLAs) have been fixed.
+ * Garak now gets into a duel of champions in "A Stirring In The Night".
+ * The Quenoth elf graphics have been refreshed; most of their sprites
+ now match the size of other 2.0 sprites and have been team-colored.
+ * Only the new gold carryover system is now available in Descent Into
+ Darkness, Heir to the Throne, Scepter of Fire, Son of the Black Eye and
+ The South Guard.
* Editor2
* changed the base-terrain key modifier to shift from alt.
@@ -51,9 +55,8 @@
* Graphics
* New or updated unit frames: Troll Shaman, Naga Fighter.
- * New idle animations: Deathblade, Orcish Assassin.
- * The Quenoth elves in UtBS have been refreshed; most of their sprites
- now match the size of other 2.0 sprites and have been team-colored.
+ * New animations: Deathblade idle, Orcish Assassin idle, Mage magic
missile,
+ Silver Mage magic missile and teleport.
* Language and translations
* updated translations: Catalan, Czech, Danish, Finnish, Galician, German,
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