Author: mordante
Date: Sat Nov 22 23:28:41 2008
New Revision: 30988

URL: http://svn.gna.org/viewcvs/wesnoth?rev=30988&view=rev
Log:
Renamed the --dummylocales parameter.

--dummy-locales looks much better as --dummylocales.

Modified:
    trunk/changelog
    trunk/doc/man/wesnoth.6
    trunk/src/game.cpp

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=30988&r1=30987&r2=30988&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sat Nov 22 23:28:41 2008
@@ -1,5 +1,6 @@
 Version 1.5.6+svn:
  * Language and i18n:
+   * Renamed the --dummylocales parameter to --dummy-locales.
    * updated translations:
  * User interface:
    * Rewrote the layout algorithm for the new widgets.

Modified: trunk/doc/man/wesnoth.6
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/doc/man/wesnoth.6?rev=30988&r1=30987&r2=30988&view=diff
==============================================================================
--- trunk/doc/man/wesnoth.6 (original)
+++ trunk/doc/man/wesnoth.6 Sat Nov 22 23:28:41 2008
@@ -62,7 +62,7 @@
 enables additional command mode options in-game
 (see the wiki page at http://www.wesnoth.org/wiki/CommandMode for more 
information about command mode).
 .TP
-.B --dummylocales
+.B --dummy-locales
 use special dummy locales to switch to any language even if that language
 isn't installed system-wide.
 .TP

Modified: trunk/src/game.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/game.cpp?rev=30988&r1=30987&r2=30988&view=diff
==============================================================================
--- trunk/src/game.cpp (original)
+++ trunk/src/game.cpp Sat Nov 22 23:28:41 2008
@@ -381,6 +381,9 @@
                        jump_to_editor_ = true;
 #endif
                } else if(val == "--dummylocales") {
+                       std::cerr << "--dummylocales is deprecated use 
--dummy-locales instead.\n";
+                       game_config::use_dummylocales = true;
+               } else if(val == "--dummy-locales") {
                        game_config::use_dummylocales = true;
                } else if(val[0] == '-') {
                        std::cerr << "unknown option: " << val << std::endl;
@@ -1723,7 +1726,7 @@
                        << "                               The data can also be 
generated when the F12 is\n"
                        << "                               pressed in a 
dialog.\n"
 #endif
-                       << "  --dummylocales               enables dummy 
locales for switching to non-system\n"
+                       << "  --dummy-locales              enables dummy 
locales for switching to non-system\n"
                        << "                               locales.\n"
 #ifndef DISABLE_EDITOR2
                        << "  -e, --editor                 starts the in-game 
map editor directly.\n"


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