Author: esr
Date: Wed Nov 26 20:43:27 2008
New Revision: 31098

URL: http://svn.gna.org/viewcvs/wesnoth?rev=31098&view=rev
Log:
Fix more recruitment-pattern glitches.

Modified:
    trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg
    trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg
    trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
    trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg

Modified: trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg 
(original)
+++ trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg Wed 
Nov 26 20:43:27 2008
@@ -82,7 +82,7 @@
             {ATTACK_DEPTH 4 5 6}
             passive_leader=yes
             simple_targetting=yes
-#ifdef EASY
+#ifndef HARD
             recruitment_pattern=scout,fighter,fighter,archer
 #else
             recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
@@ -141,10 +141,14 @@
             {ATTACK_DEPTH 4 5 6}
             passive_leader=yes
             simple_targetting=yes
-#ifndef HARD
+#ifdef EASY
+            recruitment_pattern=scout,fighter,fighter,archer
+#endif
+#ifdef NORMAL
             recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
-#else
-            recruitment_pattern=scout,fighter,fighter,mixed 
fighter,healer,archer
+#endif
+#ifdef HARD
+            recruitment_pattern=scout,fighter,fighter,mixed fighter,healer
 #endif
             villages_per_scout=0
             village_value=0

Modified: 
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- 
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg 
(original)
+++ 
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg 
Wed Nov 26 20:43:27 2008
@@ -97,7 +97,11 @@
         canrecruit=yes
         [ai]
             passive_leader=yes
+#ifdef EASY
+            recruitment_pattern=scout,fighter,fighter,archer
+#else
             recruitment_pattern=scout,fighter,fighter,archer,mixed fighter
+#endif
             {ATTACK_DEPTH 3 4 5}
 #ifdef HARD
             {HIGH_PRIORITY_TARGETS}

Modified: 
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg 
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg 
Wed Nov 26 20:43:27 2008
@@ -85,7 +85,7 @@
         [ai]
             {NO_SCOUTS}
             recruitment_ignore_bad_movement=yes
-            recruitment_pattern=scout,fighter,mixed 
fighter,fighter,fighter,archer
+            recruitment_pattern=scout,fighter,fighter,fighter,archer
             {ATTACK_DEPTH 3 4 5}
         [/ai]
 

Modified: 
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg 
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg Wed 
Nov 26 20:43:27 2008
@@ -45,7 +45,11 @@
             {NO_SCOUTS}
             recruitment_ignore_bad_movement=yes
             aggression=0.60
+#ifdef EASY
+            recruitment_pattern=fighter
+#else
             recruitment_pattern=scout,fighter,fighter,fighter
+#endif
             {ATTACK_DEPTH 4 5 5}
         [/ai]
     [/side]
@@ -69,7 +73,11 @@
             {NO_SCOUTS}
             recruitment_ignore_bad_movement=yes
             aggression=0.60
+#ifdef EASY
+            recruitment_pattern=fighter
+#else
             recruitment_pattern=scout,fighter,fighter,fighter
+#endif
             {ATTACK_DEPTH 4 5 5}
         [/ai]
     [/side]
@@ -93,7 +101,11 @@
             {NO_SCOUTS}
             recruitment_ignore_bad_movement=yes
             aggression=0.60
+#ifdef EASY
+            recruitment_pattern=fighter
+#else
             recruitment_pattern=scout,fighter,fighter,fighter
+#endif
             {ATTACK_DEPTH 4 5 5}
         [/ai]
     [/side]


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