Author: esr
Date: Wed Nov 26 20:43:27 2008
New Revision: 31098
URL: http://svn.gna.org/viewcvs/wesnoth?rev=31098&view=rev
Log:
Fix more recruitment-pattern glitches.
Modified:
trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg
Modified: trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg
(original)
+++ trunk/data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg Wed
Nov 26 20:43:27 2008
@@ -82,7 +82,7 @@
{ATTACK_DEPTH 4 5 6}
passive_leader=yes
simple_targetting=yes
-#ifdef EASY
+#ifndef HARD
recruitment_pattern=scout,fighter,fighter,archer
#else
recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
@@ -141,10 +141,14 @@
{ATTACK_DEPTH 4 5 6}
passive_leader=yes
simple_targetting=yes
-#ifndef HARD
+#ifdef EASY
+ recruitment_pattern=scout,fighter,fighter,archer
+#endif
+#ifdef NORMAL
recruitment_pattern=scout,fighter,fighter,mixed fighter,archer
-#else
- recruitment_pattern=scout,fighter,fighter,mixed
fighter,healer,archer
+#endif
+#ifdef HARD
+ recruitment_pattern=scout,fighter,fighter,mixed fighter,healer
#endif
villages_per_scout=0
village_value=0
Modified:
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
---
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg
(original)
+++
trunk/data/campaigns/The_Hammer_of_Thursagan/scenarios/03_Strange_Allies.cfg
Wed Nov 26 20:43:27 2008
@@ -97,7 +97,11 @@
canrecruit=yes
[ai]
passive_leader=yes
+#ifdef EASY
+ recruitment_pattern=scout,fighter,fighter,archer
+#else
recruitment_pattern=scout,fighter,fighter,archer,mixed fighter
+#endif
{ATTACK_DEPTH 3 4 5}
#ifdef HARD
{HIGH_PRIORITY_TARGETS}
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg
Wed Nov 26 20:43:27 2008
@@ -85,7 +85,7 @@
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
- recruitment_pattern=scout,fighter,mixed
fighter,fighter,fighter,archer
+ recruitment_pattern=scout,fighter,fighter,fighter,archer
{ATTACK_DEPTH 3 4 5}
[/ai]
Modified:
trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg?rev=31098&r1=31097&r2=31098&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg Wed
Nov 26 20:43:27 2008
@@ -45,7 +45,11 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
aggression=0.60
+#ifdef EASY
+ recruitment_pattern=fighter
+#else
recruitment_pattern=scout,fighter,fighter,fighter
+#endif
{ATTACK_DEPTH 4 5 5}
[/ai]
[/side]
@@ -69,7 +73,11 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
aggression=0.60
+#ifdef EASY
+ recruitment_pattern=fighter
+#else
recruitment_pattern=scout,fighter,fighter,fighter
+#endif
{ATTACK_DEPTH 4 5 5}
[/ai]
[/side]
@@ -93,7 +101,11 @@
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
aggression=0.60
+#ifdef EASY
+ recruitment_pattern=fighter
+#else
recruitment_pattern=scout,fighter,fighter,fighter
+#endif
{ATTACK_DEPTH 4 5 5}
[/ai]
[/side]
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