Author: fendrin
Date: Thu Dec 4 16:45:55 2008
New Revision: 31263
URL: http://svn.gna.org/viewcvs/wesnoth?rev=31263&view=rev
Log:
Added a macro that assigns all villages on the map to a specified side.
Modified:
trunk/data/core/macros/side-utils.cfg
Modified: trunk/data/core/macros/side-utils.cfg
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/macros/side-utils.cfg?rev=31263&r1=31262&r2=31263&view=diff
==============================================================================
--- trunk/data/core/macros/side-utils.cfg (original)
+++ trunk/data/core/macros/side-utils.cfg Thu Dec 4 16:45:55 2008
@@ -173,7 +173,7 @@
#enddef
#define CAPTURE_VILLAGES_OF_TYPE TYPE SIDE X Y RADIUS
- # Change ownership of the villages on a specified a terrain type
+ # Change ownership of the villages on a specified terrain type
# near a specified location.
{CAPTURE_FILTERED_VILLAGES {SIDE}
(
@@ -190,7 +190,7 @@
#enddef
#define STARTING_VILLAGES SIDE RADIUS
- # Macro to make a side start a scenario with villages
+ # Macro to make a side start a scenario with villages.
# Creates an event, so it must be called from within the
# toplevel scenario tag.
[event]
@@ -214,6 +214,17 @@
name=prestart
{CAPTURE_VILLAGES {SIDE} {X} {Y} {RADIUS}}
+ [/event]
+#enddef
+
+#define STARTING_VILLAGES_ALL SIDE
+ # Make a side start with ownership of all villages.
+ # Creates an event, so it must be called from within the
+ # toplevel scenario tag.
+ [event]
+ name=prestart
+
+ {CAPTURE_FILTERED_VILLAGES {SIDE} (terrain=*^V*)}
[/event]
#enddef
@@ -235,4 +246,3 @@
{CLEAR_VARIABLE TRANSFER_VILLAGE_OWNERSHIP_villages}
#enddef
-
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