Author: soliton
Date: Sat Feb 7 04:14:52 2009
New Revision: 32633
URL: http://svn.gna.org/viewcvs/wesnoth?rev=32633&view=rev
Log:
correctly report controller changes and mention transferred AI sides last again
Modified:
trunk/src/server/game.cpp
Modified: trunk/src/server/game.cpp
URL:
http://svn.gna.org/viewcvs/wesnoth/trunk/src/server/game.cpp?rev=32633&r1=32632&r2=32633&view=diff
==============================================================================
--- trunk/src/server/game.cpp (original)
+++ trunk/src/server/game.cpp Sat Feb 7 04:14:52 2009
@@ -429,11 +429,11 @@
notify_new_host();
}*/
}
+ send_change_controller(side_num, newplayer, false);
side_controllers_[side_num - 1] = "network";
sides_taken_[side_num - 1] = true;
sides_[side_num - 1] = newplayer->first;
- send_change_controller(side_num, newplayer, false);
if (host_leave) transfer_ai_sides();
// If we gave the new side to an observer add him to players_.
@@ -1012,16 +1012,17 @@
if (host) {
owner_ = players_.front();
notify_new_host();
- transfer_ai_sides();
}
// Look for all sides the player controlled and drop them.
// (Give them to the host.)
for (side_vector::iterator side = sides_.begin(); side != sides_.end();
++side) {
- if (*side != player) continue;
size_t side_num = side - sides_.begin();
+ if (*side != player || side_controllers_[side_num] == "ai")
continue;
+ send_change_controller(side_num + 1,
player_info_->find(owner_));
side_controllers_[side_num] = "human";
sides_taken_[side_num] = true;
+ sides_[side_num] = owner_;
// Check whether the host is actually a player and make him one
if not.
if (!is_player(owner_)) {
DBG_GAME << "making the owner a player...\n";
@@ -1029,8 +1030,6 @@
players_.push_back(owner_);
send_observerquit(player_info_->find(owner_));
}
- send_change_controller(side_num + 1,
player_info_->find(owner_));
- sides_[side_num] = owner_;
//send the host a notification of removal of this side
char side_drop_buf[64];
@@ -1041,6 +1040,7 @@
send_to_one(drop, owner_);
}
+ if (host) transfer_ai_sides();
DBG_GAME << debug_player_info();
send_user_list(player);
_______________________________________________
Wesnoth-commits mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-commits