Author: silene
Date: Sun Mar 22 19:59:06 2009
New Revision: 34039

URL: http://svn.gna.org/viewcvs/wesnoth?rev=34039&view=rev
Log:
Added a 'preload' event that is run before 'prestart' or when loading savegame.

Modified:
    trunk/src/play_controller.cpp

Modified: trunk/src/play_controller.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/play_controller.cpp?rev=34039&r1=34038&r2=34039&view=diff
==============================================================================
--- trunk/src/play_controller.cpp (original)
+++ trunk/src/play_controller.cpp Sun Mar 22 19:59:06 2009
@@ -359,6 +359,9 @@
 
 
 void play_controller::fire_prestart(bool execute){
+       // Run initialization scripts, even if loading from a snapshot.
+       game_events::fire("preload");
+
        // pre-start events must be executed before any GUI operation,
        // as those may cause the display to be refreshed.
        if (execute){


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